#################################### ## configuration file for map stuff ## set : pepples A #################################### #################################### ## class MapStuffSet >>section_enter<< MapStuffSet material = INDESTRUCTIBLE odds = 1, 2, 3, 1 >>end<< >>section_leave<< MapStuffSet #################################### ## class SpriteSet >>section_enter<< SET_MAP sequences = SIZE_15, SIZE_35, SIZE_50, SIZE_70 >>end<< >>section_leave<< SET_MAP >>section_enter<< SIZE_15 frames = size_15/pebble_15_%02d.pnm indices = 1, 9 hotspot = 8, 8 colorkey = 255 0 255 >>end<< >>section_leave<< SIZE_15 >>section_enter<< SIZE_35 frames = size_35/pebble_35_%02d.png indices = 1, 11 hotspot = 15, 17 colorkey = 255 0 255 >>end<< >>section_leave<< SIZE_35 >>section_enter<< SIZE_50 frames = size_50/pebble_50_%02d.png indices = 1, 13 hotspot = 25, 25 colorkey = 255 0 255 >>end<< >>section_leave<< SIZE_50 >>section_enter<< SIZE_70 frames = size_70/pebble_70_%02d.png indices = 1, 14 hotspot = 35, 32 colorkey = 255 0 255 >>end<< >>section_leave<< SIZE_70