############################# ## map stuff (class MapStuff) configuration "standard" ############################# #### ## section for randomly placed mapstuff ## >>section_enter<< RANDOM #### ## sets: pairs [path, config file] of ## the used map stuff sets sets = \ pebbles, pebbles_A.conf, \ # pebbles wood, wood_A.conf # some f..... up looking wood pieces #### ## odds: odds for the usage probability ## -> if not specified -> uniform distribution ## -> the number of odds weights must be equal ## to the number of sets specified at "sets" odds = 2, 1 >>section_leave<< RANDOM ## #### #### ## section for fixed placed map stuff ## >>section_enter<< FIXED >>section_leave<< FIXED