#################################### ## configuration file for map stuff ## set : fossil A #################################### #################################### ## class MapStuffSet >>section_enter<< MapStuffSet material = DIGGABLE odds = 1, 1 >>end<< >>section_leave<< MapStuffSet #################################### ## class SpriteSet >>section_enter<< SET_MAP sequences = FLYING, TRILOBIT >>end<< >>section_leave<< SET_MAP >>section_enter<< FLYING frames = flying%02d.png indices = 1, 1 hotspot = 95, 80 >>end<< >>section_leave<< FLYING >>section_enter<< TRILOBIT frames = trilobit%02d.png indices = 1, 1 hotspot = 85, 85 >>end<< >>section_leave<< TRILOBIT