########################################## ## configuration file for the guided missile ########################################## >>section_enter<< SET_MAP sequences = ANGLE_000, ANGLE_010, ANGLE_020, \ ANGLE_030, ANGLE_040, ANGLE_050, ANGLE_060, \ ANGLE_070, ANGLE_080, ANGLE_090, ANGLE_100, \ ANGLE_110, ANGLE_120, ANGLE_130, ANGLE_140, \ ANGLE_150, ANGLE_160, ANGLE_170, ANGLE_180, \ ANGLE_190, ANGLE_200, ANGLE_210, ANGLE_220, \ ANGLE_230, ANGLE_240, ANGLE_250, ANGLE_260, \ ANGLE_270, ANGLE_280, ANGLE_290, ANGLE_300, \ ANGLE_310, ANGLE_320, ANGLE_330, ANGLE_340, \ ANGLE_350 objectID = GUIDED_MISSILE >>end<< >>section_leave<< SET_MAP ################################## ## sequences for different aiming ## angles in steps of 10° >>section_enter<< ANGLE_000 frames = 000_%d.png indices = 1, 6 hotspot = 9, 4 colorkey = 0 0 255 >>end<< >>section_leave<< ANGLE_000 >>section_enter<< ANGLE_010 frames = 010_%d.png indices = 1, 6 hotspot = 9, 6 colorkey = 0 0 255 >>end<< >>section_leave<< ANGLE_010 >>section_enter<< ANGLE_020 frames = 020_%d.png indices = 1, 6 hotspot = 9, 7 colorkey = 0 0 255 >>end<< >>section_leave<< ANGLE_020 >>section_enter<< ANGLE_030 frames = 030_%d.png indices = 1, 6 hotspot = 9, 8 colorkey = 0 0 255 >>end<< >>section_leave<< ANGLE_030 >>section_enter<< ANGLE_040 frames = 040_%d.png indices = 1, 6 hotspot = 9, 8 colorkey = 0 0 255 >>end<< >>section_leave<< ANGLE_040 >>section_enter<< ANGLE_050 frames = 050_%d.png indices = 1, 6 hotspot = 8, 9 colorkey = 0 0 255 >>end<< >>section_leave<< ANGLE_050 >>section_enter<< ANGLE_060 frames = 060_%d.png indices = 1, 6 hotspot = 8, 9 colorkey = 0 0 255 >>end<< >>section_leave<< ANGLE_060 >>section_enter<< ANGLE_070 frames = 070_%d.png indices = 1, 6 hotspot = 7, 9 colorkey = 0 0 255 >>end<< >>section_leave<< ANGLE_070 >>section_enter<< ANGLE_080 frames = 080_%d.png indices = 1, 6 hotspot = 6, 9 colorkey = 0 0 255 >>end<< >>section_leave<< ANGLE_080 >>section_enter<< ANGLE_090 frames = 090_%d.png indices = 1, 6 hotspot = 4, 9 colorkey = 0 0 255 >>end<< >>section_leave<< ANGLE_090 >>section_enter<< ANGLE_100 frames = 100_%d.png indices = 1, 6 hotspot = 3, 9 colorkey = 0 0 255 >>end<< >>section_leave<< ANGLE_100 >>section_enter<< ANGLE_110 frames = 110_%d.png indices = 1, 6 hotspot = 4, 9 colorkey = 0 0 255 >>end<< >>section_leave<< ANGLE_110 >>section_enter<< ANGLE_120 frames = 120_%d.png indices = 1, 6 hotspot = 4, 9 colorkey = 0 0 255 >>end<< >>section_leave<< ANGLE_120 >>section_enter<< ANGLE_130 frames = 130_%d.png indices = 1, 6 hotspot = 4, 9 colorkey = 0 0 255 >>end<< >>section_leave<< ANGLE_130 >>section_enter<< ANGLE_140 frames = 140_%d.png indices = 1, 6 hotspot = 5, 8 colorkey = 0 0 255 >>end<< >>section_leave<< ANGLE_140 >>section_enter<< ANGLE_150 frames = 150_%d.png indices = 1, 6 hotspot = 5, 8 colorkey = 0 0 255 >>end<< >>section_leave<< ANGLE_150 >>section_enter<< ANGLE_160 frames = 160_%d.png indices = 1, 6 hotspot = 5, 7 colorkey = 0 0 255 >>end<< >>section_leave<< ANGLE_160 >>section_enter<< ANGLE_170 frames = 170_%d.png indices = 1, 6 hotspot = 5, 6 colorkey = 0 0 255 >>end<< >>section_leave<< ANGLE_170 >>section_enter<< ANGLE_180 frames = 180_%d.png indices = 1, 6 hotspot = 5, 4 colorkey = 0 0 255 >>end<< >>section_leave<< ANGLE_180 >>section_enter<< ANGLE_190 frames = 190_%d.png indices = 1, 6 hotspot = 5, 3 colorkey = 0 0 255 >>end<< >>section_leave<< ANGLE_190 >>section_enter<< ANGLE_200 frames = 200_%d.png indices = 1, 6 hotspot = 5, 4 colorkey = 0 0 255 >>end<< >>section_leave<< ANGLE_200 >>section_enter<< ANGLE_210 frames = 210_%d.png indices = 1, 6 hotspot = 5, 4 colorkey = 0 0 255 >>end<< >>section_leave<< ANGLE_210 >>section_enter<< ANGLE_220 frames = 220_%d.png indices = 1, 6 hotspot = 5, 4 colorkey = 0 0 255 >>end<< >>section_leave<< ANGLE_220 >>section_enter<< ANGLE_230 frames = 230_%d.png indices = 1, 6 hotspot = 4, 5 colorkey = 0 0 255 >>end<< >>section_leave<< ANGLE_230 >>section_enter<< ANGLE_240 frames = 240_%d.png indices = 1, 6 hotspot = 4, 5 colorkey = 0 0 255 >>end<< >>section_leave<< ANGLE_240 >>section_enter<< ANGLE_250 frames = 250_%d.png indices = 1, 6 hotspot = 4, 5 colorkey = 0 0 255 >>end<< >>section_leave<< ANGLE_250 >>section_enter<< ANGLE_260 frames = 260_%d.png indices = 1, 6 hotspot = 3, 5 colorkey = 0 0 255 >>end<< >>section_leave<< ANGLE_260 >>section_enter<< ANGLE_270 frames = 270_%d.png indices = 1, 6 hotspot = 4, 6 colorkey = 0 0 255 >>end<< >>section_leave<< ANGLE_270 >>section_enter<< ANGLE_280 frames = 280_%d.png indices = 1, 6 hotspot = 6, 5 colorkey = 0 0 255 >>end<< >>section_leave<< ANGLE_280 >>section_enter<< ANGLE_290 frames = 290_%d.png indices = 1, 6 hotspot = 7, 5 colorkey = 0 0 255 >>end<< >>section_leave<< ANGLE_290 >>section_enter<< ANGLE_300 frames = 300_%d.png indices = 1, 6 hotspot = 8, 5 colorkey = 0 0 255 >>end<< >>section_leave<< ANGLE_300 >>section_enter<< ANGLE_310 frames = 310_%d.png indices = 1, 6 hotspot = 9, 5 colorkey = 0 0 255 >>end<< >>section_leave<< ANGLE_310 >>section_enter<< ANGLE_320 frames = 320_%d.png indices = 1, 6 hotspot = 9, 4 colorkey = 0 0 255 >>end<< >>section_leave<< ANGLE_320 >>section_enter<< ANGLE_330 frames = 330_%d.png indices = 1, 6 hotspot = 9, 4 colorkey = 0 0 255 >>end<< >>section_leave<< ANGLE_330 >>section_enter<< ANGLE_340 frames = 340_%d.png indices = 1, 6 hotspot = 9, 4 colorkey = 0 0 255 >>end<< >>section_leave<< ANGLE_340 >>section_enter<< ANGLE_350 frames = 350_%d.png indices = 1, 6 hotspot = 9, 3 colorkey = 0 0 255 >>end<< >>section_leave<< ANGLE_350