/****************************************************************************** * Wormux is a convivial mass murder game. * Copyright (C) 2001-2004 Lawrence Azzoug. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA ****************************************************************************** * Calculate frame per second. *****************************************************************************/ #ifndef FPS_H #define FPS_H #include #include "text.h" class FramePerSecond { private: // Minimum number of values needed to compute the average static const uint MIN_NB_VALUES; int nb_valid_values; double average; std::list nb_frames; uint time_in_second; Text* text; public: bool display; public: FramePerSecond(); ~FramePerSecond(); void Reset(); void AddOneFrame(); void Refresh(); void Draw(); }; #endif