/****************************************************************************** * Wormux is a convivial mass murder game. * Copyright (C) 2001-2004 Lawrence Azzoug. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA ****************************************************************************** * Checkbox in GUI. *****************************************************************************/ #ifndef CHECK_BOX_H #define CHECK_BOX_H #include "../include/base.h" #include "../graphic/text.h" #include "../gui/widget.h" #include "../graphic/sprite.h" #include class CheckBox : public Widget { protected: Text *txt_label; bool m_value; Sprite *m_checked_image; bool hidden; public: CheckBox(const std::string &label, const Rectanglei &rect, bool value = true); ~CheckBox(); void Draw(const Point2i &mousePosition, Surface& surf) const; Widget* Clic(const Point2i &mousePosition, uint button) ; void SetSizePosition(const Rectanglei &rect); bool GetValue() const; void SetValue(bool value); void SetVisible(bool visible); }; #endif