/****************************************************************************** * Wormux is a convivial mass murder game. * Copyright (C) 2001-2004 Lawrence Azzoug. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA ****************************************************************************** * Picture widget: A widget containing a picture *****************************************************************************/ #ifndef PICTURE_WIDGET_H #define PICTURE_WIDGET_H #include "../graphic/sprite.h" #include "widget.h" #include class PictureWidget : public Widget { private: bool disabled; Sprite * spr; public: PictureWidget(const Rectanglei &rect); PictureWidget(const Rectanglei &rect, const std::string resource_id); ~PictureWidget(); void SetSurface(const Surface& s, bool enable_scaling=false); void SetNoSurface(); void Draw(const Point2i &mousePosition, Surface& surf) const; void SetSizePosition(const Rectanglei &rect); // Apply a transparency color mask void Disable(); }; #endif