/****************************************************************************** * Wormux is a convivial mass murder game. * Copyright (C) 2001-2004 Lawrence Azzoug. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA ****************************************************************************** * Widget *****************************************************************************/ #ifndef GUI_WIDGET_H #define GUI_WIDGET_H #include #include "../include/base.h" #include "../tool/rectangle.h" #include "../tool/point.h" #include "container.h" class Widget : public Rectanglei { protected: Container * ct; bool need_redrawing; void StdSetSizePosition(const Rectanglei &rect); public: bool have_focus; Widget(); Widget(const Rectanglei &rect); virtual ~Widget(); virtual void Update(const Point2i &mousePosition, const Point2i &lastMousePosition, Surface& surf); // virtual only for Box !! virtual void Draw(const Point2i &mousePosition, Surface& surf) const = 0; virtual void ForceRedraw(); // set need_redrawing to true; -- virtual for widget_list virtual void SendKey(SDL_keysym key); virtual Widget* Clic(const Point2i &mousePosition, uint button); void SetContainer(Container * _ct); virtual void SetSizePosition(const Rectanglei &rect) = 0; void SetXY(int _x, int _y){ SetSizePosition( Rectanglei(Point2i(_x, _y), size) ); }; }; #endif