/****************************************************************************** * Wormux is a convivial mass murder game. * Copyright (C) 2001-2004 Lawrence Azzoug. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA ****************************************************************************** * Sky: background of the map *****************************************************************************/ #ifndef SKY_H #define SKY_H #include "tile.h" #include #include "../graphic/surface.h" #include "../include/base.h" #include "../tool/point.h" #include "../tool/rectangle.h" class Sky{ private: Surface image; Point2i lastPos; Point2i tstVect; Point2i margin; void RedrawParticleList(std::list &list); void RedrawParticle(const Rectanglei &particle) const; Point2i GetSkyPos() const; public: Sky(); void Init(); void Reset(); void Draw(); void Free(); }; #endif