/****************************************************************************** * Wormux is a convivial mass murder game. * Copyright (C) 2001-2004 Lawrence Azzoug. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA ****************************************************************************** * Functions to generate random datas (number, boolean, etc.). *****************************************************************************/ #ifndef RANDOMSYNC_H #define RANDOMSYNC_H #include #include "../tool/rectangle.h" #include "../tool/point.h" class RandomSync{ //Pregenerated table of random number (mainly usefull for network) std::list rnd_table; double GetRand(); void GenerateTable(); public: RandomSync(); void Init(); bool GetBool(); double GetDouble(); double GetDouble(double max); double GetDouble(double min, double max); long GetLong(long min, long max); Point2i GetPoint(const Rectanglei &rect); Point2i GetPoint(const Point2i &pt); //Fill the pregenerated tables void AddToTable(double nbr); }; extern RandomSync randomSync; #endif