/****************************************************************************** * Wormux is a convivial mass murder game. * Copyright (C) 2001-2004 Lawrence Azzoug. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA ****************************************************************************** * Jet Pack :-) *****************************************************************************/ #ifndef JETPACK_H #define JETPACK_H #include "weapon.h" class JetPack : public Weapon { private: double m_x_force; double m_y_force; int channel; // Jetpack fuel. uint m_last_fuel_down; public: JetPack(); void Reset(); void HandleKeyEvent(Action::Action_t action, Keyboard::Key_Event_t event_type) ; void SignalTurnEnd(); void ActionStopUse(); protected: void Refresh(); void p_Select(); void p_Deselect(); bool p_Shoot(); void GoUp(); void GoLeft(); void GoRight(); void StopUp(); void StopLeft(); void StopRight(); void StartUse(); void StopUse(); }; #endif /* JETPACK_H */