/****************************************************************************** * Wormux is a convivial mass murder game. * Copyright (C) 2001-2004 Lawrence Azzoug. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA ****************************************************************************** * Parachute *****************************************************************************/ #ifndef PARACHUTE_H #define PARACHUTE_H #include "weapon.h" class ParachuteConfig : public WeaponConfig { public: double wind_factor ; double air_resist_factor ; public: ParachuteConfig(); void LoadXml(xmlpp::Element *elem); }; //----------------------------------------------------------------------------- class Parachute : public Weapon { private: bool open ; bool closing ; Sprite* image; protected: void p_Select(); void p_Deselect(); void Refresh(); bool p_Shoot(); public: Parachute(); void Draw() ; void SignalTurnEnd(); ParachuteConfig& cfg(); }; #endif /* PARACHUTE_H */