Contents Running Normally characters can move one step/one tile for one action. There is an exception, though (see below). = Running = If a character's movement stat is high enough he can run and cross multiple tiles in a single phase. To determine how many steps a character can move in this case his movement stat is divided by 30 rounding up. EXAMPLE A character with Movement 40 can run 2 steps. A character with Movement 90 can run 3 steps. For a character with a Movement stat of 30 or less running is pointless, because he still won't be able to move more than one step.