Contents Actions Phases Time is divided into rounds. The rounds are then subdivided into phases, explained below. = Actions = Depending on a character's Initiative, a character can perform a number of actions in a round. To determine the maximum number of actions that can be performed per round, Initiative is divided by 10 rounding up. For example, a character with an initiative (I) of 33 can perform 4 actions per round. = Phases = The next step is to determine when during the round these actions can be performed. A character with a high I can perform more actions per round than a slower person with a low I. The round is divided up into 10 phases. A character may perform actions in some of these phases but not in others - there are active phases, where a character can perform an action and inactive phases, in which he may not. See the table below. If multiple characters can act in the same phase then the character with the highest I acts first, the one with the second highest I second and so on. If multiple characters have exactly the same I then the order in which they act is random. To determine the phases in which a character may perform an action, the following table is consulted (X = active phase): Number of Actions | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | ------------------|---|---|---|---|---|---|---|---|---|----| 1 | | | | | | X | | | | | 2 | | | X | | | X | | | | | 3 | | | X | | | X | | X | | | 4 | | X | | X | | X | | X | | | 5 | X | | X | | X | | X | | X | | 6 | X | X | | X | | X | | X | | X | 7 | X | X | | X | X | | X | X | X | | 8 | X | X | X | | X | X | X | | X | X | 9 | X | X | X | X | X | | X | X | X | X | 10 | X | X | X | X | X | X | X | X | X | X | EXAMPLE A character with I 33 has 4 actions which may be performed in phases 2, 4, 6, and 8. In the other phases the character is inactive i.e. he may do nothing in phases 1, 3, 5, 7, 9, and 10.