# # Imperium objects # ########################### Ranged combat weapons ########################### # # Conventional weapons # NAME:Revolver: TYPE:Ranged combat weapon: SUBTYPE:Pistol: COLOUR:Silver: SYMBOL:/: CONDITION:20: VALUE:80: WEIGHT:20: DAMAGE:2:6: SHOTS:6: FIRING_MODE:S: RELOAD:3: ATTRIBUTE:Partial reload: ATTRIBUTE:Projectile: DESCRIPTION:A revolver.: NAME:Automatic pistol: TYPE:Ranged combat weapon: SUBTYPE:Pistol: COLOUR:Silver: SYMBOL:/: CONDITION:20: VALUE:150: WEIGHT:20: DAMAGE:2:5: SHOTS:20: FIRING_MODE:S: FIRING_MODE:SA:2:2: RELOAD:2: ATTRIBUTE:Projectile: DESCRIPTION:An automatic pistol.: NAME:Automatic rifle: TYPE:Ranged combat weapon: SUBTYPE:Basic: COLOUR:Silver: SYMBOL:/: CONDITION:20: VALUE:300: WEIGHT:30: DAMAGE:2:6: SHOTS:20: FIRING_MODE:S: FIRING_MODE:SA:2:4: RELOAD:2: ATTRIBUTE:Projectile: DESCRIPTION:An automatic rifle.: NAME:Shotgun: TYPE:Ranged combat weapon: SUBTYPE:Basic: COLOUR:Silver: SYMBOL:/: CONDITION:20: VALUE:180: WEIGHT:30: DAMAGE:2:6:2: SHOTS:2: FIRING_MODE:S: RELOAD:2: ATTRIBUTE:Partial reload: ATTRIBUTE:Projectile: DESCRIPTION:A shotgun.: NAME:Sawn-off shotgun: TYPE:Ranged combat weapon: SUBTYPE:Pistol: COLOUR:Silver: SYMBOL:/: CONDITION:20: VALUE:180: WEIGHT:25: ACCURACY:-10: DAMAGE:2:6:2: SHOTS:2: FIRING_MODE:S: RELOAD:2: ATTRIBUTE:Partial reload: ATTRIBUTE:Projectile: DESCRIPTION:A sawn-off shotgun.: NAME:Combat shotgun: TYPE:Ranged combat weapon: SUBTYPE:Basic: COLOUR:Silver: SYMBOL:/: CONDITION:20: VALUE:500: WEIGHT:35: DAMAGE:2:6:4: SHOTS:8: FIRING_MODE:S: FIRING_MODE:SA:2:3: RELOAD:2: ATTRIBUTE:Partial reload: ATTRIBUTE:Projectile: DESCRIPTION:An automatic combat shotgun.: NAME:Sniper rifle: TYPE:Ranged combat weapon: SUBTYPE:Basic: COLOUR:Silver: SYMBOL:/: CONDITION:20: VALUE:400: WEIGHT:30: ACCURACY:+10: DAMAGE:2:8: SHOTS:1: FIRING_MODE:S: RELOAD:1: ATTRIBUTE:Projectile: DESCRIPTION:A very accurate rifle designed for snipers.: NAME:Automatic cannon: TYPE:Ranged combat weapon: SUBTYPE:Heavy: COLOUR:Silver: SYMBOL:/: CONDITION:20: VALUE:1000: WEIGHT:50: DAMAGE:2:5: SHOTS:40: FIRING_MODE:S: FIRING_MODE:A:10: RELOAD:4: ATTRIBUTE:Projectile: DESCRIPTION:A heavy weapon with an incredibly high rate of fire.: NAME:Assault cannon: TYPE:Ranged combat weapon: SUBTYPE:Heavy: COLOUR:Silver: SYMBOL:/: CONDITION:20: VALUE:5000: WEIGHT:75: DAMAGE:2:8: SHOTS:40: FIRING_MODE:S: FIRING_MODE:A:10: RELOAD:6: ATTRIBUTE:Projectile: DESCRIPTION:A heavy weapon with an incredibly high rate of fire.: # # Needle weapons # NAME:Needle pistol: TYPE:Ranged combat weapon: SUBTYPE:Pistol: COLOUR:Poison green: SYMBOL:/: CONDITION:20: VALUE:300: WEIGHT:15: DAMAGE:2:5: SHOTS:6: FIRING_MODE:S: RELOAD:4: ATTRIBUTE:Poison: ATTRIBUTE:Silent: ATTRIBUTE:Projectile: DESCRIPTION:A pistol which fires small needles filled with lethal toxins. : DESCRIPTION:Needle weapons are silent and produce no muzzle flash when fired, : DESCRIPTION:so they are often used by assassins.: NAME:Needle rifle: TYPE:Ranged combat weapon: SUBTYPE:Basic: COLOUR:Poison green: SYMBOL:/: CONDITION:20: VALUE:400: WEIGHT:30: ACCURACY:+10: DAMAGE:2:5: SHOTS:6: FIRING_MODE:S: RELOAD:4: ATTRIBUTE:Poison: ATTRIBUTE:Silent: ATTRIBUTE:Projectile: DESCRIPTION:A rifle which fires small needles filled with lethal toxins. : DESCRIPTION:Needle weapons are silent and produce no muzzle flash when fired, : DESCRIPTION:so they are often used by assassins.: # # Laser weapons # NAME:Laser pistol: TYPE:Ranged combat weapon: SUBTYPE:Pistol: COLOUR:Army: SYMBOL:/: CONDITION:20: VALUE:120: WEIGHT:15: DAMAGE:2:6: SHOTS:30: FIRING_MODE:S: RELOAD:2: ATTRIBUTE:Laser: DESCRIPTION:A pistol that fires a concentrated beam of light.: NAME:Laser rifle: TYPE:Ranged combat weapon: SUBTYPE:Basic: COLOUR:Army: SYMBOL:/: CONDITION:20: VALUE:150: WEIGHT:25: DAMAGE:2:6:2: SHOTS:60: FIRING_MODE:S: RELOAD:2: ATTRIBUTE:Laser: DESCRIPTION:A rifle that fires a concentrated beam of light.: NAME:Assault laser: TYPE:Ranged combat weapon: SUBTYPE:Basic: COLOUR:Army: SYMBOL:/: CONDITION:20: VALUE:400: WEIGHT:30: DAMAGE:2:6:2: SHOTS:60: FIRING_MODE:S: FIRING_MODE:SA:2:3: RELOAD:2: ATTRIBUTE:Laser: DESCRIPTION:An automatic laser rifle.: NAME:Scorcher pistol: TYPE:Ranged combat weapon: SUBTYPE:Pistol: COLOUR:Fiery orange: SYMBOL:/: CONDITION:20: VALUE:400: WEIGHT:15: DAMAGE:2:8: SHOTS:30: FIRING_MODE:S: RELOAD:2: ATTRIBUTE:Laser: DESCRIPTION:A pistol that fires a concentrated beam of light. A more : DESCRIPTION:powerful variant of the laser pistol.: NAME:Scorcher rifle: TYPE:Ranged combat weapon: SUBTYPE:Basic: COLOUR:Fiery orange: SYMBOL:/: CONDITION:20: VALUE:600: WEIGHT:30: DAMAGE:2:8:4: SHOTS:50: FIRING_MODE:S: RELOAD:2: ATTRIBUTE:Laser: DESCRIPTION:A gun that fires a concentrated beam of light. A more powerful : DESCRIPTION:variant of the laser rifle.: NAME:Laser cannon: TYPE:Ranged combat weapon: SUBTYPE:Heavy: COLOUR:Army: SYMBOL:/: CONDITION:20: VALUE:8000: WEIGHT:75: ACCURACY:-10: DAMAGE:4:10: SHOTS:20: FIRING_MODE:S: RELOAD:6: ATTRIBUTE:Laser: DESCRIPTION:The laser cannon is a heavy weapon that fires a very powerful, : DESCRIPTION:concentrated beam of light.: # # Bolt weapons # NAME:Bolt carbine: TYPE:Ranged combat weapon: SUBTYPE:Basic: COLOUR:Red: SYMBOL:/: CONDITION:20: VALUE:600: WEIGHT:35: DAMAGE:2:10:4: SHOTS:20: FIRING_MODE:S: RELOAD:2: ATTRIBUTE:Projectile: DESCRIPTION:A gun that fires rocket-propelled projectiles with mass-reactive : DESCRIPTION:warheads.: NAME:Bolt pistol: TYPE:Ranged combat weapon: SUBTYPE:Pistol: COLOUR:Red: SYMBOL:/: CONDITION:20: VALUE:600: WEIGHT:25: DAMAGE:2:10: SHOTS:12: FIRING_MODE:S: FIRING_MODE:SA:2:2: RELOAD:2: ATTRIBUTE:Projectile: DESCRIPTION:A pistol that fires rocket-propelled projectiles with : DESCRIPTION:mass-reactive warheads.: NAME:Bolter: TYPE:Ranged combat weapon: SUBTYPE:Basic: COLOUR:Red: SYMBOL:/: CONDITION:20: VALUE:1000: WEIGHT:40: DAMAGE:2:10:4: SHOTS:20: FIRING_MODE:S: FIRING_MODE:SA:2:2: RELOAD:2: ATTRIBUTE:Projectile: DESCRIPTION:A gun that fires rocket-propelled projectiles with : DESCRIPTION:mass-reactive warheads.: NAME:Assault bolter: TYPE:Ranged combat weapon: SUBTYPE:Basic: COLOUR:Red: SYMBOL:/: CONDITION:20: VALUE:2500: WEIGHT:55: DAMAGE:2:10:4: SHOTS:30: FIRING_MODE:SA:2:4: RELOAD:3: ATTRIBUTE:Projectile: DESCRIPTION:A gun that fires rocket-propelled projectiles with mass-reactive : DESCRIPTION:warheads. Compared to the standard bolter it has a higher rate : DESCRIPTION:of fire.: # # Plasma weapons # NAME:Plasma pistol: TYPE:Ranged combat weapon: SUBTYPE:Pistol: COLOUR:Radioactive: SYMBOL:/: CONDITION:20: VALUE:3000: WEIGHT:25: ACCURACY:-15: DAMAGE:3:10: SHOTS:1: FIRING_MODE:S: RELOAD:4: ATTRIBUTE:Plasma: ATTRIBUTE:Automatic recharge: DESCRIPTION:A pistol that fires superheated plasma.: NAME:Plasma rifle: TYPE:Ranged combat weapon: SUBTYPE:Basic: COLOUR:Radioactive: SYMBOL:/: CONDITION:20: VALUE:5000: WEIGHT:55: ACCURACY:-10: DAMAGE:3:10:5: SHOTS:1: FIRING_MODE:S: RELOAD:3: ATTRIBUTE:Plasma: ATTRIBUTE:Automatic recharge: DESCRIPTION:A rifle that fires superheated plasma.: ########################### Close combat weapons ########################### # # Ordinary weapons # NAME:Knife: TYPE:Close combat weapon: SUBTYPE:Knife: COLOUR:Silver: SYMBOL:!: CONDITION:20: VALUE:30: WEIGHT:5: DAMAGE:1:7: REACH:1: PARRY_PENALTY:-25: DESCRIPTION:A combat knife.: NAME:Sword: TYPE:Close combat weapon: COLOUR:Silver: SYMBOL:!: CONDITION:20: VALUE:100: WEIGHT:20: DAMAGE:2:6: REACH:3: PARRY_PENALTY:-10: DESCRIPTION:A sword.: NAME:Imperial sword: TYPE:Close combat weapon: COLOUR:Gold: SYMBOL:!: CONDITION:20: VALUE:600: WEIGHT:15: DAMAGE:2:6: REACH:3: DESCRIPTION:Imperial swords are carried by nobles as a status symbol. : DESCRIPTION:All Imperial swords are forged on Terra according to the : DESCRIPTION:highest quality standards.: NAME:Axe: TYPE:Close combat weapon: COLOUR:Silver: SYMBOL:!: CONDITION:20: VALUE:100: WEIGHT:30: DAMAGE:2:8: REACH:2: PARRY_PENALTY:-20: DESCRIPTION:An axe.: NAME:Cleaver: TYPE:Close combat weapon: COLOUR:Silver: SYMBOL:!: CONDITION:20: VALUE:40: WEIGHT:30: DAMAGE:2:4: REACH:2: PARRY_PENALTY:-30: DESCRIPTION:A cleaver.: NAME:Halberd: TYPE:Close combat weapon: COLOUR:Silver: SYMBOL:!: CONDITION:20: VALUE:100: WEIGHT:40: DAMAGE:1:10: REACH:4: PARRY_PENALTY:-15: DESCRIPTION:A halberd.: NAME:Great axe: TYPE:Close combat weapon: COLOUR:Silver: SYMBOL:!: CONDITION:20: VALUE:200: WEIGHT:60: DAMAGE:3:6:2: REACH:2: PARRY_PENALTY:-20: DESCRIPTION:A great axe.: NAME:Flagellation whip: TYPE:Close combat weapon: COLOUR:Tan: SYMBOL:!: CONDITION:20: VALUE:20: WEIGHT:20: DAMAGE:1:5: REACH:2: PARRY_PENALTY:-50: DESCRIPTION:A whip intended to be used for self-flagellation, to purge the : DESCRIPTION:body from sin, and the mind of heretic thoughts.: # # Poison weapons # NAME:Venom blade: TYPE:Close combat weapon: SUBTYPE:Knife: COLOUR:Silver: SYMBOL:!: CONDITION:20: VALUE:60: WEIGHT:5: DAMAGE:1:6: REACH:1: PARRY_PENALTY:-25: ATTRIBUTE:Poison: DESCRIPTION:A short blade which releases lethal toxins once it has : DESCRIPTION:penetrated its target.: # # Chain weapons # NAME:Chainsword: TYPE:Close combat weapon: COLOUR:Red: SYMBOL:!: CONDITION:20: VALUE:300: WEIGHT:30: DAMAGE:2:10: REACH:3: PARRY_PENALTY:-15: ATTRIBUTE:Noisy: DESCRIPTION:A sword with motorised teeth.: NAME:Chainaxe: TYPE:Close combat weapon: COLOUR:Red: SYMBOL:!: CONDITION:20: VALUE:300: WEIGHT:40: DAMAGE:2:12: REACH:2: PARRY_PENALTY:-20: ATTRIBUTE:Noisy: DESCRIPTION:An axe with motorised teeth.: NAME:Eviscerator: TYPE:Close combat weapon: COLOUR:Red: SYMBOL:!: CONDITION:20: VALUE:800: WEIGHT:60: DAMAGE:2:12: REACH:3: PARRY_PENALTY:-30: ATTRIBUTE:Noisy: DESCRIPTION:A massive chainsword.: # # Power weapons # NAME:Power knife: TYPE:Close combat weapon: SUBTYPE:Knife: COLOUR:Burgundy: SYMBOL:!: CONDITION:20: VALUE:400: WEIGHT:10: DAMAGE:1:10: REACH:1: PARRY_PENALTY:-30: ATTRIBUTE:Power: DESCRIPTION:A kife sheathed in a disruptive energy field that can tear : DESCRIPTION:through armour easily.: NAME:Power sword: TYPE:Close combat weapon: COLOUR:Burgundy: SYMBOL:!: CONDITION:20: VALUE:1000: WEIGHT:30: DAMAGE:3:10: REACH:3: PARRY_PENALTY:-15: ATTRIBUTE:Power: DESCRIPTION:A sword sheathed in a disruptive energy field that can tear : DESCRIPTION:through armour easily.: NAME:Power axe: TYPE:Close combat weapon: COLOUR:Burgundy: SYMBOL:!: CONDITION:20: VALUE:1000: WEIGHT:40: DAMAGE:3:12: REACH:2: PARRY_PENALTY:-20: ATTRIBUTE:Power: DESCRIPTION:An axe sheathed in a disruptive energy field that can tear : DESCRIPTION:through armour easily.: # # Shock weapons # NAME:Neural whip: TYPE:Close combat weapon: COLOUR:Teal: SYMBOL:!: CONDITION:20: VALUE:200: WEIGHT:20: DAMAGE:1:6: REACH:4: PARRY_PENALTY:-50: ATTRIBUTE:Shock: DESCRIPTION:A whip charged with electical energy. Can stun the enemy.: NAME:Shock maul: TYPE:Close combat weapon: COLOUR:Teal: SYMBOL:!: CONDITION:20: VALUE:300: WEIGHT:30: DAMAGE:2:4: REACH:2: PARRY_PENALTY:-20: ATTRIBUTE:Shock: DESCRIPTION:A maul charged with electical energy. Can stun the enemy.: # # Force weapons # NAME:Force sword: TYPE:Close combat weapon: COLOUR:Gold: SYMBOL:!: CONDITION:20: VALUE:400: WEIGHT:20: DAMAGE:2:6: REACH:3: PARRY_PENALTY:-10: ATTRIBUTE:Force: DESCRIPTION:A sword that channels mental energy.: NAME:Force rod: TYPE:Close combat weapon: COLOUR:Gold: SYMBOL:!: CONDITION:20: VALUE:400: WEIGHT:10: DAMAGE:1:3: REACH:2: PARRY_PENALTY:-30: ATTRIBUTE:Force: ATTRIBUTE:Force channel: DESCRIPTION:A rod that channels mental energy.: NAME:Force halberd: TYPE:Close combat weapon: COLOUR:Gold: SYMBOL:!: CONDITION:20: VALUE:400: WEIGHT:40: DAMAGE:1:10: REACH:4: PARRY_PENALTY:-15: ATTRIBUTE:Force: DESCRIPTION:A halberd that channels mental energy.: NAME:Rune staff: TYPE:Close combat weapon: COLOUR:Gold: SYMBOL:!: CONDITION:20: VALUE:1000: WEIGHT:40: DAMAGE:1:6: REACH:4: PARRY_PENALTY:-10: ATTRIBUTE:Force: ATTRIBUTE:Force rune: ATTRIBUTE:Force channel: DESCRIPTION:A staff that channels mental energy.: NAME:Rune sword: TYPE:Close combat weapon: COLOUR:Gold: SYMBOL:!: CONDITION:20: VALUE:1500: WEIGHT:20: DAMAGE:2:6: REACH:3: PARRY_PENALTY:-10: ATTRIBUTE:Force: ATTRIBUTE:Force rune: DESCRIPTION:An sword that channels mental energy.: NAME:Rune axe: TYPE:Close combat weapon: COLOUR:Gold: SYMBOL:!: CONDITION:20: VALUE:1500: WEIGHT:30: DAMAGE:2:8: REACH:2: PARRY_PENALTY:-20: ATTRIBUTE:Force: ATTRIBUTE:Force rune: DESCRIPTION:An axe that channels mental energy.: ########################### Armours ########################### NAME:Leather armour: TYPE:Armour: SUBTYPE:Light: COLOUR:Sienna: SYMBOL:[: CONDITION:100: VALUE:100: WEIGHT:50: ARMOUR_VALUE:1: DESCRIPTION:Leather armour.: NAME:Flak armour: TYPE:Armour: SUBTYPE:Medium: COLOUR:Army: SYMBOL:[: CONDITION:100: VALUE:300: WEIGHT:100: ARMOUR_VALUE:3: DESCRIPTION:Flak armour.: NAME:Light combat armour: TYPE:Armour: SUBTYPE:Light: COLOUR:Fiery orange: SYMBOL:[: CONDITION:80: VALUE:600: WEIGHT:70: ARMOUR_VALUE:4: DESCRIPTION:Light combat armour.: NAME:Combat armour: TYPE:Armour: SUBTYPE:Medium: COLOUR:Silver: SYMBOL:[: CONDITION:150: VALUE:500: WEIGHT:150: ARMOUR_VALUE:5: DESCRIPTION:Combat armour.: NAME:Assault armour: TYPE:Armour: SUBTYPE:Medium: COLOUR:Jade: SYMBOL:[: CONDITION:200: VALUE:800: WEIGHT:200: ARMOUR_VALUE:7: DESCRIPTION:Assault armour.: NAME:Power armour: TYPE:Armour: SUBTYPE:Heavy: COLOUR:Burgundy: SYMBOL:[: CONDITION:300: VALUE:10000: WEIGHT:380: ARMOUR_VALUE:10: ATTRIBUTE:Strength boost: ATTRIBUTE:Environmental protection: DESCRIPTION:A powered full-body suit.: NAME:Terminator armour: TYPE:Armour: SUBTYPE:Heavy: COLOUR:Gold: SYMBOL:[: CONDITION:1000: VALUE:80000: WEIGHT:500: ARMOUR_VALUE:14: ATTRIBUTE:Strength boost II: ATTRIBUTE:Environmental protection: DESCRIPTION:An ultra heavy, powered full-body suit.: ########################### Drugs ########################### NAME:Antidote: TYPE:Drug: COLOUR:Jade: SYMBOL:,: CONDITION:1: VALUE:20: WEIGHT:1: DESCRIPTION:Cures poisoning.: NAME:Flash: TYPE:Drug: COLOUR:Jade: SYMBOL:,: CONDITION:1: VALUE:25: WEIGHT:1: DESCRIPTION:Flash improves reaction time and heightens awareness. : DESCRIPTION:Effect\: +4D10 initiative, -2D10 leadership: NAME:Stoic: TYPE:Drug: COLOUR:Jade: SYMBOL:,: CONDITION:1: VALUE:15: WEIGHT:1: DESCRIPTION:Stoic renders the user incapable of feeling fear or pain. : DESCRIPTION:Effect\: -2D10 initiative, immunity to fear and pain: NAME:Nomat: TYPE:Drug: COLOUR:Jade: SYMBOL:,: CONDITION:1: VALUE:40: WEIGHT:1: DESCRIPTION:Nomat is short for no matter. This simm provides a short-term : DESCRIPTION:boost to an individual's psychic potential while limiting his : DESCRIPTION:ability to perceive the material world. : DESCRIPTION:Effect\: +4D10 force, -4D10 close combat, -4D10 ranged combat, : DESCRIPTION:psychic overloads cause double damage: NAME:Focus: TYPE:Drug: COLOUR:Jade: SYMBOL:,: CONDITION:1: VALUE:20: WEIGHT:1: DESCRIPTION:Focus gives the user an uncanny ability to focus, and sharpens his : DESCRIPTION:senses while slowing his reaction time. : DESCRIPTION:Effect\: +4D10 ranged combat, -2D10 initiative: NAME:Bull: TYPE:Drug: COLOUR:Jade: SYMBOL:,: CONDITION:1: VALUE:20: WEIGHT:1: DESCRIPTION:Effect\: +4D10 strength, -4D10 ranged combat, -4D10 sagacity, : DESCRIPTION:-4D10 force: ########################### Miscellaneous objects ########################### NAME:Credits: NUMERUS:Plural: TYPE:Money: COLOUR:Gold: SYMBOL:$: CONDITION:1: WEIGHT:1: DESCRIPTION:The Imperial currency.: NAME:Jump pack: TYPE:Jump pack: COLOUR:Red: SYMBOL:]: CONDITION:100: VALUE:200: WEIGHT:40: DESCRIPTION:A jump pack.: NAME:Ancient tome: TYPE:Tome: SUBTYPE:Ancient tome: COLOUR:Gold: SYMBOL:": CONDITION:5: VALUE:1000: WEIGHT:25: DESCRIPTION:A tome containing ancient knowledge. : DESCRIPTION:Reading an ancient tome grants a free perk.: NAME:Warp tome: TYPE:Tome: SUBTYPE:Warp tome: COLOUR:Warlock purple: SYMBOL:": CONDITION:5: VALUE:1000: WEIGHT:25: DESCRIPTION:A tome containing arcane knowledge about the Warp. : DESCRIPTION:Reading a warp tome grants a free psychic power.: