/* * Copyright (C) 2002-2007 The Warp Rogue Team * Part of the Warp Rogue Project * * This software is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License. * This software is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY. * * See the license.txt file for more details. */ /* * Module Name: Combat * Description: The combat system */ /* * Close combat */ void strike(CHARACTER *, OBJECT *, const AREA_POINT *); bool involved_in_close_combat(const CHARACTER *);