/* * Copyright (C) 2002-2007 The Warp Rogue Team * Part of the Warp Rogue Project * * This software is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License. * This software is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY. * * See the license.txt file for more details. */ /* * Module Name: Ui * Description: - */ /* * Vision */ void update_view(const AREA_POINT *, bool, bool); void update_view_point(const AREA_POINT *); void update_view_character(const CHARACTER *); bool outside_of_visible_area(const AREA_COORD, const AREA_COORD); bool vaw_convert_coordinates(SCREEN_COORD *, SCREEN_COORD *, AREA_COORD, AREA_COORD); void set_visible_area(const AREA_SECTION *); const AREA_SECTION * get_visible_area(void);