; Level created by Storch 2.16 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Glases author=Glaset hint=Be in the glases or be dead gameMode=R234--STDL [shrink] [scrambleDraw] time=0.6 numBlocks=94 pos000=1 1 pos001=1 2 pos002=1 3 pos003=1 4 pos004=1 8 pos005=1 9 pos006=1 10 pos007=1 11 pos008=2 1 pos009=2 2 pos010=2 3 pos011=2 9 pos012=2 10 pos013=2 11 pos014=3 1 pos015=3 2 pos016=3 10 pos017=3 11 pos018=4 1 pos019=4 2 pos020=4 3 pos021=4 9 pos022=4 10 pos023=4 11 pos024=5 1 pos025=5 2 pos026=5 3 pos027=5 4 pos028=5 8 pos029=5 9 pos030=5 10 pos031=5 11 pos032=6 1 pos033=6 2 pos034=6 3 pos035=6 4 pos036=6 5 pos037=6 7 pos038=6 8 pos039=6 9 pos040=6 10 pos041=6 11 pos042=7 1 pos043=7 2 pos044=7 3 pos045=7 4 pos046=7 5 pos047=7 7 pos048=7 8 pos049=7 9 pos050=7 10 pos051=7 11 pos052=8 1 pos053=8 2 pos054=8 3 pos055=8 4 pos056=8 5 pos057=8 7 pos058=8 8 pos059=8 9 pos060=8 10 pos061=8 11 pos062=9 1 pos063=9 2 pos064=9 3 pos065=9 4 pos066=9 8 pos067=9 9 pos068=9 10 pos069=9 11 pos070=10 1 pos071=10 2 pos072=10 3 pos073=10 9 pos074=10 10 pos075=10 11 pos076=11 1 pos077=11 2 pos078=11 10 pos079=11 11 pos080=12 1 pos081=12 2 pos082=12 3 pos083=12 9 pos084=12 10 pos085=12 11 pos086=13 1 pos087=13 2 pos088=13 3 pos089=13 4 pos090=13 8 pos091=13 9 pos092=13 10 pos093=13 11 [func] extra=speed [player] bombs=1 range=1 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=7 1 pos6=13 11 initVirus=healthy reviveVirus=healthy initExtra=kick reviveExtra=kick [bombs] bombClick=snooker [graphics] block00=karo_light #000000 #DA70D6 #9932CC block01=karo_light #000000 #DA70D6 #9932CC block02=pyramid #000000 #6A5ACD #000000 block03=pyramid_R #000000 #6A5ACD #000000 block04=extra #000000 #FFD700 #FFFF00 block05=extra_O #000000 #FFD700 #FFFF00 block06=bomb block07=range block08=trap block09=speed block10=score_floor #4169E1 #4169E1 #4169E1 [map] probBomb=44 probRange=44 probSpecial=11 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=B__B_______B__B row04=B_BXB_____BXB_B row05=BBXXXB___BXXXBB row06=BXXXXXXXXXXXXXB row07=BBXXXB___BXXXBB row08=B_BXB_____BXB_B row09=B__B_______B__B row10=B_____________B row11=B_____________B row12=BBBBBBBBBBBBBBB