; Level created by Storch 2.16 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=Handboll author=Tor Andrę hint=Madde i buren rena rama muren gameMode=R23456STDL [shrink] [scrambleDraw] time=0.5 numBlocks=71 pos000=1 1 pos001=1 2 pos002=1 3 pos003=1 4 pos004=1 5 pos005=1 6 pos006=1 7 pos007=1 8 pos008=1 9 pos009=1 10 pos010=1 11 pos011=2 1 pos012=2 2 pos013=2 3 pos014=2 4 pos015=2 5 pos016=2 6 pos017=2 7 pos018=2 8 pos019=2 9 pos020=2 10 pos021=2 11 pos022=3 1 pos023=3 2 pos024=3 11 pos025=4 1 pos026=4 2 pos027=4 11 pos028=5 1 pos029=5 2 pos030=5 11 pos031=6 1 pos032=6 2 pos033=6 11 pos034=7 1 pos035=7 2 pos036=7 11 pos037=8 1 pos038=8 2 pos039=8 11 pos040=9 1 pos041=9 2 pos042=9 11 pos043=10 1 pos044=10 2 pos045=10 11 pos046=11 1 pos047=11 2 pos048=11 11 pos049=12 1 pos050=12 2 pos051=12 3 pos052=12 4 pos053=12 5 pos054=12 6 pos055=12 7 pos056=12 8 pos057=12 9 pos058=12 10 pos059=12 11 pos060=13 1 pos061=13 2 pos062=13 3 pos063=13 4 pos064=13 5 pos065=13 6 pos066=13 7 pos067=13 8 pos068=13 9 pos069=13 10 pos070=13 11 [scrambleDel] time=0.53 numBlocks=52 pos000=1 1 pos001=1 2 pos002=1 3 pos003=1 4 pos004=1 5 pos005=1 6 pos006=1 7 pos007=1 8 pos008=1 9 pos009=1 10 pos010=1 11 pos011=2 1 pos012=3 1 pos013=3 5 pos014=3 7 pos015=3 9 pos016=3 11 pos017=4 1 pos018=4 3 pos019=4 11 pos020=5 1 pos021=5 11 pos022=6 1 pos023=6 3 pos024=6 11 pos025=7 1 pos026=7 11 pos027=8 1 pos028=8 3 pos029=8 11 pos030=9 1 pos031=9 11 pos032=10 1 pos033=10 3 pos034=10 11 pos035=11 1 pos036=11 5 pos037=11 7 pos038=11 9 pos039=11 11 pos040=12 1 pos041=13 1 pos042=13 2 pos043=13 3 pos044=13 4 pos045=13 5 pos046=13 6 pos047=13 7 pos048=13 8 pos049=13 9 pos050=13 10 pos051=13 11 [func] [player] bombs=1 range=3 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=7 1 pos6=7 11 initVirus=healthy reviveVirus=healthy initExtra=kick reviveExtra=kick [bombs] bombClick=randomdir wallClick=rebound nastyGentle=1 nastyRange=1 [graphics] block00=iron_floor #000000 #2E8B57 #2E8B57 block01=iron_floor #000000 #2E8B57 #2E8B57 block02=dark_block #000000 #000000 #000000 block03=dark_block_R #000000 #000000 #000000 block04=bricks #000000 #D2691E #FFD700 block05=brick_O #000000 #D2691E #FFD700 block06=bomb block07=range block08=trap block09=bomb block10=dark_block #D2691E #FFD700 #FFD700 [map] probBomb=51 probRange=49 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=B__BvBvBvBvB__B row04=B__BXXXXXXXB__B row05=B__vXXXXXXXv__B row06=B__BXXXXXXXB__B row07=B__vXXXXXXXv__B row08=B__BXXXXXXXB__B row09=B__vXXXXXXXv__B row10=B__BXXXXXXXB__B row11=B_____________B row12=BBBBBBBBBBBBBBB