; Level created by Storch 2.15 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; XBlast TNT level [info] name=barricade author=Groningen : KyD hint=get in and keep others out gameMode=R23456STDL [shrink] [scrambleDraw] time=0.55 numBlocks=60 pos000=1 1 pos001=1 2 pos002=1 3 pos003=1 5 pos004=1 6 pos005=1 7 pos006=1 9 pos007=1 10 pos008=1 11 pos009=2 1 pos010=2 3 pos011=2 4 pos012=2 5 pos013=2 7 pos014=2 8 pos015=2 9 pos016=2 11 pos017=3 1 pos018=3 11 pos019=4 1 pos020=4 2 pos021=4 10 pos022=4 11 pos023=5 2 pos024=5 10 pos025=6 1 pos026=6 2 pos027=6 10 pos028=6 11 pos029=7 1 pos030=7 11 pos031=8 1 pos032=8 2 pos033=8 10 pos034=8 11 pos035=9 2 pos036=9 10 pos037=10 1 pos038=10 2 pos039=10 10 pos040=10 11 pos041=11 1 pos042=11 11 pos043=12 1 pos044=12 3 pos045=12 4 pos046=12 5 pos047=12 7 pos048=12 8 pos049=12 9 pos050=12 11 pos051=13 1 pos052=13 2 pos053=13 3 pos054=13 5 pos055=13 6 pos056=13 7 pos057=13 9 pos058=13 10 pos059=13 11 [scrambleDel] time=0.5 numBlocks=2 pos000=4 9 pos001=10 3 [func] extra=kick [player] bombs=2 range=1 pos1=1 1 pos2=13 11 pos3=13 1 pos4=1 11 pos5=7 1 pos6=7 11 initVirus=healthy reviveVirus=healthy [bombs] [graphics] block00=rock_floor #000000 #CD5C5C #FFFF00 block01=rock_floor_X #000000 #CD5C5C #FFFF00 block02=bricks #000000 #6A5ACD #00FFFF block03=bricks #000000 #6A5ACD #00FFFF block04=bricks #000000 #8B4513 #000000 block05=brick_O #000000 #8B4513 #000000 block06=bomb block07=range block08=trap block09=kick_bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] row00=BBBBBBBBBBBBBBB row01=B____B___B____B row02=B_BB___B___BB_B row03=B__BBBBBBBBB__B row04=BB_BqbrqrbqB_BB row05=B__BbrbrbrbB__B row06=B_BBrbrbrbrBB_B row07=B__BbrbrbrbB__B row08=BB_BqbrqrbqB_BB row09=B__BBBBBBBBB__B row10=B_BB___B___BB_B row11=B____B___B____B row12=BBBBBBBBBBBBBBB