[info] name=Beamania author=Oliver Vogel hint=Don't beam when the level shrinks gameMode=R23456ST-L [shrink] type=compound [scrambleDel] time=0.7514 numBlocks=1 pos000=7 6 [func] extra=igniteAll key=teleport [player] bombs=1 range=2 pos1= 2 2 pos2=12 2 pos3=12 10 pos4= 2 10 pos5= 6 2 pos6= 8 10 initExtra=teleport reviveExtra=teleport [bombs] fuseTime=short [graphics] block00=mr_beam_free #000000 #3CB371 #000000 block01=mr_beam_free_X #000000 #3CB371 #000000 block02=book_shelf #000000 #FF0000 #DEB887 block03=book_shelf #000000 #4169E1 #DEB887 block04=mr_beam_bear #000000 #3CB371 #FF4500 block05=mr_beam_bear_O #000000 #3CB371 #FF4500 block06=bomb block07=range block08=trap block09=ignite block10=score_floor #191970 #191970 #191970 [map] probBomb=37 probVirus=19 probHidden=19 row00=BBBBBBBBBBBBBBB row01=BXXXRXXRXXRXXXB row02=BX_XRX_R_XRX_XB row03=BXXXRXXRXXRXXXB row04=BRRRRRRRRRRRRRB row05=BXXRXXXRXXXRXXB row06=B_XRX_XBX_XRX_B row07=BXXRXXXRXXXRXXB row08=BRRRRRRRRRRRRRB row09=BXXXRXXRXXRXXXB row10=BX_XRX_R_XRX_XB row11=BXXXRXXRXXRXXXB row12=BBBBBBBBBBBBBBB