; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=CHAOS!!! author=Peter Riede hint=A little bit of everything... gameMode=R23456STDL [shrink] type=earlySpiral [scrambleDraw] time=0.6 numBlocks=29 pos000=3 3 pos001=3 4 pos002=3 5 pos003=3 6 pos004=3 7 pos005=3 8 pos006=3 9 pos007=4 3 pos008=4 4 pos009=4 5 pos010=4 6 pos011=4 7 pos012=4 8 pos013=4 9 pos014=5 3 pos015=5 4 pos016=5 5 pos017=5 6 pos018=5 7 pos019=5 8 pos020=5 9 pos021=6 3 pos022=6 4 pos023=6 5 pos024=6 6 pos025=6 7 pos026=6 8 pos027=6 9 pos028=7 6 [scrambleDel] time=0.5 numBlocks=45 pos000=4 1 pos001=4 11 pos002=5 1 pos003=5 11 pos004=6 1 pos005=6 11 pos006=7 1 pos007=7 2 pos008=7 7 pos009=7 10 pos010=7 11 pos011=8 1 pos012=8 2 pos013=8 6 pos014=8 10 pos015=8 11 pos016=9 1 pos017=9 2 pos018=9 10 pos019=9 11 pos020=10 2 pos021=10 10 pos022=11 1 pos023=11 2 pos024=11 10 pos025=11 11 pos026=12 1 pos027=12 2 pos028=12 3 pos029=12 4 pos030=12 5 pos031=12 6 pos032=12 7 pos033=12 8 pos034=12 9 pos035=12 10 pos036=12 11 pos037=13 1 pos038=13 2 pos039=13 3 pos040=13 4 pos041=13 8 pos042=13 9 pos043=13 10 pos044=13 11 [func] extra=life key=rc [player] bombs=10 range=50 specialBombs=30 pos1=13 1 pos2=6 1 pos3=11 1 pos4=8 1 pos5=3 1 pos6=1 1 initVirus=reverse reviveVirus=run initExtra=rc kick [bombs] bombClick=randomdir wallClick=anticlockwise playerClick=randomdir direction=down special=fungus hidden=random [graphics] block00=bomb_floor #87CEFA #FFE4B5 #D2691E block01=bomb_floor_X #87CEFA #FFE4B5 #D2691E block02=hex_wall #808000 #9ACD32 #1E90FF block03=hex_wall #87CEFA #9ACD32 #1E90FF block04=dark_house #DEB887 #9370DB #ADD8E6 block05=dark_house #87CEFA #9370DB #ADD8E6 block06=bomb block07=range block08=trap block09=life block10=city_free #CD5C5C #556B2F #FF69B4 [map] extraDistribution=single probBomb=20 probRange=20 probVirus=20 probSpecial=20 probHidden=20 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=BB_B__B_B__B_BB row03=BX_XsbX_rbsv_sB row04=Bv_qrbr_sXqs_rB row05=Bs_BsBX_XqXX_bB row06=BX_Xbvv_Bbbv_XB row07=BesqbqXBXresXBB row08=BvbBerrvbvqrreB row09=BqrsqrXeXrXbXrB row10=BBbsrvXsvqBXrrB row11=BvsBbsqrvbXsvbB row12=BBBBBBBBBBBBBBB