/* * file com_to_client.h - handle communications with clients * * $Id: com_to_client.h,v 1.3 2004/05/14 10:00:33 alfie Exp $ * * Program XBLAST * (C) by Oliver Vogel (e-mail: m.vogel@ndh.net) * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published * by the Free Software Foundation; either version 2; or (at your option) * any later version * * This program is distributed in the hope that it will be entertaining, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILTY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General * Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc. * 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef _COM_TO_CLIENT_H #define _COM_TO_CLIENT_H #include "atom.h" #include "com_base.h" #include "net_socket.h" #include "network.h" #include "ini_file.h" /* * global prototypes */ extern XBComm *S2C_CreateComm (const XBSocket *socket); extern XBBool S2C_Connected (unsigned id); extern const char *S2C_HostName (unsigned id); extern const char *S2C_LocalName (unsigned id); extern void S2C_QueryGameConfig (unsigned id); extern void S2C_SendGameConfig (unsigned id, unsigned hostId, XBAtom atom); extern void S2C_QueryPlayerConfig (unsigned id, int player); extern void S2C_SendPlayerConfig (unsigned id, unsigned hostId, int player, XBAtom); extern void S2C_Disconnect (unsigned id); extern void S2C_HostDisconnected (unsigned id, unsigned hostID); extern void S2C_SendDgramPort (unsigned id, unsigned short port); extern void S2C_StartGame (unsigned id); extern void S2C_SendRandomSeed (unsigned id, unsigned seed); extern void S2C_SendLevelConfig (unsigned id, const DBRoot *db); extern void S2C_Sync (unsigned id, XBNetworkEvent event); extern void S2C_SendHostState (unsigned id, unsigned hostId, XBBool isIn); /* KOEN */ extern void S2C_SendTeamState (unsigned id, unsigned hostId, unsigned team); #endif /* * end of file com_to_client.h */