/* * file com_to_server.c - client's communication with server * * $Id: com_to_server.h,v 1.3 2004/05/14 10:00:33 alfie Exp $ * * Program XBLAST * (C) by Oliver Vogel (e-mail: m.vogel@ndh.net) * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published * by the Free Software Foundation; either version 2; or (at your option) * any later version * * This program is distributed in the hope that it will be entertaining, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILTY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General * Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc. * 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef XBLAST_COM_TO_SERVER_C #define XBLAST_COM_TO_SERVER_C #include "com_base.h" #include "cfg_game.h" #include "network.h" /* * global prototypes */ extern XBComm *C2S_CreateComm (const CFGGameHost *); extern const char *C2S_ServerName (XBComm *); extern const char *C2S_ClientName (XBComm *); extern void C2S_SendDgramPort (XBComm *, unsigned short); extern void C2S_Sync (XBComm *, XBNetworkEvent); #endif /* * end of file com_to_server.h */