; Level created by Storch 2.20 ; Written by Tobias Johansson (d97tj@efd.lth.se) ; Co-writer Tor Andrę (d97tan@efd.lth.se) ; http://storch.sourceforge.net/ ; XBlast TNT level [info] name=Get the moment 2 author=Peter Riede hint=TIMING!!! get into the middle! gameMode=R23456STDL [shrink] type=outwardSpiral [scrambleDraw] time=0.38 numBlocks=41 pos000=1 1 pos001=1 2 pos002=1 3 pos003=1 4 pos004=1 5 pos005=1 6 pos006=1 7 pos007=1 8 pos008=1 9 pos009=1 10 pos010=1 11 pos011=2 1 pos012=2 11 pos013=3 1 pos014=3 11 pos015=4 1 pos016=4 11 pos017=5 1 pos018=5 11 pos019=6 1 pos020=7 1 pos021=8 1 pos022=9 1 pos023=9 11 pos024=10 1 pos025=10 11 pos026=11 1 pos027=11 11 pos028=12 1 pos029=12 11 pos030=13 1 pos031=13 2 pos032=13 3 pos033=13 4 pos034=13 5 pos035=13 6 pos036=13 7 pos037=13 8 pos038=13 9 pos039=13 10 pos040=13 11 [scrambleDel] time=0.31 numBlocks=49 pos000=2 5 pos001=2 6 pos002=2 7 pos003=3 5 pos004=3 6 pos005=3 7 pos006=4 5 pos007=4 6 pos008=4 7 pos009=5 5 pos010=5 6 pos011=5 7 pos012=6 2 pos013=6 3 pos014=6 4 pos015=6 5 pos016=6 6 pos017=6 7 pos018=6 8 pos019=6 9 pos020=6 10 pos021=7 2 pos022=7 3 pos023=7 4 pos024=7 5 pos025=7 7 pos026=7 8 pos027=7 9 pos028=7 10 pos029=8 2 pos030=8 3 pos031=8 4 pos032=8 5 pos033=8 7 pos034=8 8 pos035=8 9 pos036=8 10 pos037=9 5 pos038=9 6 pos039=9 7 pos040=10 5 pos041=10 6 pos042=10 7 pos043=11 5 pos044=11 6 pos045=11 7 pos046=12 5 pos047=12 6 pos048=12 7 [func] [player] bombs=4 range=2 pos1=12 2 pos2=2 6 pos3=2 10 pos4=12 6 pos5=2 2 pos6=12 10 initExtra=kick reviveExtra=kick [bombs] bombClick=snooker wallClick=contact fuseTime=short [graphics] block00=hex #800000 #000000 #8B0000 block01=hex_X #800000 #000000 #8B0000 block02=hex_wall #800000 #000000 #00008B block03=hex_wall #800000 #000000 #00008B block04=hex_extra #800000 #000000 #00FF7F block05=hex_extra_O #800000 #000000 #00FF7F block06=bomb block07=range block08=trap block09=bomb block10=score_floor #4169E1 #4169E1 #4169E1 [map] probBomb=12 probRange=12 probVirus=12 probSpecial=12 probHidden=12 row00=BBBBBBBBBBBBBBB row01=B_____________B row02=B_____________B row03=B_____________B row04=B_____________B row05=B_____________B row06=B_____________B row07=B_____________B row08=B_____BBB_____B row09=B_____BBB_____B row10=B_____BBB_____B row11=B_____BBB_____B row12=BBBBBBBBBBBBBBB