static char * tiles21[] = { "34 34 4 1", " c red1", ". c red3", "X c red4", "o c gold", " ", " ................................X", " ................................X", " ................................X", " ................................X", " .........oooooooooooooo.........X", " .........oooooooooooooo.........X", " .........oooooooooooooo.........X", " ........oooooooooooooooo........X", " .......ooooo........ooooo.......X", " ....oooooooo........oooooooo....X", " ....oooooooo........oooooooo....X", " ....ooooooo..........ooooooo....X", " ....ooooooo..........ooooooo....X", " ....ooooooo..........ooooooo....X", " ....oooooo............oooooo....X", " ....oooooo............oooooo....X", " ....oooooo............oooooo....X", " ....oooooo............oooooo....X", " ....ooooooo..........ooooooo....X", " ....ooooooo..........ooooooo....X", " ....ooooooo..........ooooooo....X", " ....oooooooo........oooooooo....X", " ....oooooooo........oooooooo....X", " ....oooooooo........oooooooo....X", " .......oooooooooooooooooo.......X", " ........oooooooooooooooo........X", " ........oooooooooooooooo........X", " ........oooooooooooooooo........X", " ................................X", " ................................X", " ................................X", " ................................X", " XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX"}; static char * tiles22[] = { "34 34 4 1", " c green1", ". c green3", "X c green4", "o c gold", " ", " ................................X", " ................................X", " ................................X", " ................................X", " .........oooooooooooooo.........X", " .........oooooooooooooo.........X", " .........oooooooooooooo.........X", " ........oooooooooooooooo........X", " .......ooooo........ooooo.......X", " ....oooooooo........oooooooo....X", " ....oooooooo........oooooooo....X", " ....ooooooo..........ooooooo....X", " ....ooooooo..........ooooooo....X", " ....ooooooo..........ooooooo....X", " ....oooooo............oooooo....X", " ....oooooo............oooooo....X", " ....oooooo............oooooo....X", " ....oooooo............oooooo....X", " ....ooooooo..........ooooooo....X", " ....ooooooo..........ooooooo....X", " ....ooooooo..........ooooooo....X", " ....oooooooo........oooooooo....X", " ....oooooooo........oooooooo....X", " ....oooooooo........oooooooo....X", " .......oooooooooooooooooo.......X", " ........oooooooooooooooo........X", " ........oooooooooooooooo........X", " ........oooooooooooooooo........X", " ................................X", " ................................X", " ................................X", " ................................X", " XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX"}; static char * tiles23[] = { "34 34 4 1", " c blue1", ". c blue3", "X c blue4", "o c gold", " ", " ................................X", " ................................X", " ................................X", " ................................X", " .........oooooooooooooo.........X", " .........oooooooooooooo.........X", " .........oooooooooooooo.........X", " ........oooooooooooooooo........X", " .......ooooo........ooooo.......X", " ....oooooooo........oooooooo....X", " ....oooooooo........oooooooo....X", " ....ooooooo..........ooooooo....X", " ....ooooooo..........ooooooo....X", " ....ooooooo..........ooooooo....X", " ....oooooo............oooooo....X", " ....oooooo............oooooo....X", " ....oooooo............oooooo....X", " ....oooooo............oooooo....X", " ....ooooooo..........ooooooo....X", " ....ooooooo..........ooooooo....X", " ....ooooooo..........ooooooo....X", " ....oooooooo........oooooooo....X", " ....oooooooo........oooooooo....X", " ....oooooooo........oooooooo....X", " .......oooooooooooooooooo.......X", " ........oooooooooooooooo........X", " ........oooooooooooooooo........X", " ........oooooooooooooooo........X", " ................................X", " ................................X", " ................................X", " ................................X", " XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX"}; static char * tiles24[] = { "34 34 4 1", " c hotpink1", ". c hotpink3", "X c hotpink4", "o c gold", " ", " ................................X", " ................................X", " ................................X", " ................................X", " .........oooooooooooooo.........X", " .........oooooooooooooo.........X", " .........oooooooooooooo.........X", " ........oooooooooooooooo........X", " .......ooooo........ooooo.......X", " ....oooooooo........oooooooo....X", " ....oooooooo........oooooooo....X", " ....ooooooo..........ooooooo....X", " ....ooooooo..........ooooooo....X", " ....ooooooo..........ooooooo....X", " ....oooooo............oooooo....X", " ....oooooo............oooooo....X", " ....oooooo............oooooo....X", " ....oooooo............oooooo....X", " ....ooooooo..........ooooooo....X", " ....ooooooo..........ooooooo....X", " ....ooooooo..........ooooooo....X", " ....oooooooo........oooooooo....X", " ....oooooooo........oooooooo....X", " ....oooooooo........oooooooo....X", " .......oooooooooooooooooo.......X", " ........oooooooooooooooo........X", " ........oooooooooooooooo........X", " ........oooooooooooooooo........X", " ................................X", " ................................X", " ................................X", " ................................X", " XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX"}; static char * tiles25[] = { "34 34 4 1", " c turquoise1", ". c turquoise3", "X c turquoise4", "o c gold", " ", " ................................X", " ................................X", " ................................X", " ................................X", " .........oooooooooooooo.........X", " .........oooooooooooooo.........X", " .........oooooooooooooo.........X", " ........oooooooooooooooo........X", " .......ooooo........ooooo.......X", " ....oooooooo........oooooooo....X", " ....oooooooo........oooooooo....X", " ....ooooooo..........ooooooo....X", " ....ooooooo..........ooooooo....X", " ....ooooooo..........ooooooo....X", " ....oooooo............oooooo....X", " ....oooooo............oooooo....X", " ....oooooo............oooooo....X", " ....oooooo............oooooo....X", " ....ooooooo..........ooooooo....X", " ....ooooooo..........ooooooo....X", " ....ooooooo..........ooooooo....X", " ....oooooooo........oooooooo....X", " ....oooooooo........oooooooo....X", " ....oooooooo........oooooooo....X", " .......oooooooooooooooooo.......X", " ........oooooooooooooooo........X", " ........oooooooooooooooo........X", " ........oooooooooooooooo........X", " ................................X", " ................................X", " ................................X", " ................................X", " XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX"}; static char * tiles26[] = { "34 34 4 1", " c orange1", ". c orange3", "X c orange4", "o c gold", " ", " ................................X", " ................................X", " ................................X", " ................................X", " .........oooooooooooooo.........X", " .........oooooooooooooo.........X", " .........oooooooooooooo.........X", " ........oooooooooooooooo........X", " .......ooooo........ooooo.......X", " ....oooooooo........oooooooo....X", " ....oooooooo........oooooooo....X", " ....ooooooo..........ooooooo....X", " ....ooooooo..........ooooooo....X", " ....ooooooo..........ooooooo....X", " ....oooooo............oooooo....X", " ....oooooo............oooooo....X", " ....oooooo............oooooo....X", " ....oooooo............oooooo....X", " ....ooooooo..........ooooooo....X", " ....ooooooo..........ooooooo....X", " ....ooooooo..........ooooooo....X", " ....oooooooo........oooooooo....X", " ....oooooooo........oooooooo....X", " ....oooooooo........oooooooo....X", " .......oooooooooooooooooo.......X", " ........oooooooooooooooo........X", " ........oooooooooooooooo........X", " ........oooooooooooooooo........X", " ................................X", " ................................X", " ................................X", " ................................X", " XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX"};