static char * tiles31[] = { "34 34 4 1", " c red1", ". c red3", "X c red4", "o c gold", " ", " ................................X", " ................................X", " ................................X", " ................................X", " ..........oooooooooooo..........X", " ...........oooooooooo...........X", " .............oooooo.............X", " ..............oooo..............X", " .............oooooo.............X", " .............oooooo.............X", " ............oooooooo............X", " ............oooooooo............X", " ...........oooooooooo...........X", " ...........oooooooooo...........X", " ..........oooooooooooo..........X", " ..........oooooooooooo..........X", " .........oooooooooooooo.........X", " .........oooooooooooooo.........X", " ....o...oooooooooooooooo...o....X", " ....oo..oooooooooooooooo..oo....X", " ....oo.oooooooooooooooooo.oo....X", " ....oooooooooooooooooooooooo....X", " ....oooooooooooooooooooooooo....X", " ....oooooooooooooooooooooooo....X", " ....oooooooooooooooooooooooo....X", " ....oooooooooooooooooooooooo....X", " ....oooooooooooooooooooooooo....X", " ....oooooooooooooooooooooooo....X", " ................................X", " ................................X", " ................................X", " ................................X", " XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX"}; static char * tiles32[] = { "34 34 4 1", " c green1", ". c green3", "X c green4", "o c gold", " ", " ................................X", " ................................X", " ................................X", " ................................X", " ..........oooooooooooo..........X", " ...........oooooooooo...........X", " .............oooooo.............X", " ..............oooo..............X", " .............oooooo.............X", " .............oooooo.............X", " ............oooooooo............X", " ............oooooooo............X", " ...........oooooooooo...........X", " ...........oooooooooo...........X", " ..........oooooooooooo..........X", " ..........oooooooooooo..........X", " .........oooooooooooooo.........X", " .........oooooooooooooo.........X", " ....o...oooooooooooooooo...o....X", " ....oo..oooooooooooooooo..oo....X", " ....oo.oooooooooooooooooo.oo....X", " ....oooooooooooooooooooooooo....X", " ....oooooooooooooooooooooooo....X", " ....oooooooooooooooooooooooo....X", " ....oooooooooooooooooooooooo....X", " ....oooooooooooooooooooooooo....X", " ....oooooooooooooooooooooooo....X", " ....oooooooooooooooooooooooo....X", " ................................X", " ................................X", " ................................X", " ................................X", " XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX"}; static char * tiles33[] = { "34 34 4 1", " c blue1", ". c blue3", "X c blue4", "o c gold", " ", " ................................X", " ................................X", " ................................X", " ................................X", " ..........oooooooooooo..........X", " ...........oooooooooo...........X", " .............oooooo.............X", " ..............oooo..............X", " .............oooooo.............X", " .............oooooo.............X", " ............oooooooo............X", " ............oooooooo............X", " ...........oooooooooo...........X", " ...........oooooooooo...........X", " ..........oooooooooooo..........X", " ..........oooooooooooo..........X", " .........oooooooooooooo.........X", " .........oooooooooooooo.........X", " ....o...oooooooooooooooo...o....X", " ....oo..oooooooooooooooo..oo....X", " ....oo.oooooooooooooooooo.oo....X", " ....oooooooooooooooooooooooo....X", " ....oooooooooooooooooooooooo....X", " ....oooooooooooooooooooooooo....X", " ....oooooooooooooooooooooooo....X", " ....oooooooooooooooooooooooo....X", " ....oooooooooooooooooooooooo....X", " ....oooooooooooooooooooooooo....X", " ................................X", " ................................X", " ................................X", " ................................X", " XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX"}; static char * tiles34[] = { "34 34 4 1", " c hotpink1", ". c hotpink3", "X c hotpink4", "o c gold", " ", " ................................X", " ................................X", " ................................X", " ................................X", " ..........oooooooooooo..........X", " ...........oooooooooo...........X", " .............oooooo.............X", " ..............oooo..............X", " .............oooooo.............X", " .............oooooo.............X", " ............oooooooo............X", " ............oooooooo............X", " ...........oooooooooo...........X", " ...........oooooooooo...........X", " ..........oooooooooooo..........X", " ..........oooooooooooo..........X", " .........oooooooooooooo.........X", " .........oooooooooooooo.........X", " ....o...oooooooooooooooo...o....X", " ....oo..oooooooooooooooo..oo....X", " ....oo.oooooooooooooooooo.oo....X", " ....oooooooooooooooooooooooo....X", " ....oooooooooooooooooooooooo....X", " ....oooooooooooooooooooooooo....X", " ....oooooooooooooooooooooooo....X", " ....oooooooooooooooooooooooo....X", " ....oooooooooooooooooooooooo....X", " ....oooooooooooooooooooooooo....X", " ................................X", " ................................X", " ................................X", " ................................X", " XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX"}; static char * tiles35[] = { "34 34 4 1", " c turquoise1", ". c turquoise3", "X c turquoise4", "o c gold", " ", " ................................X", " ................................X", " ................................X", " ................................X", " ..........oooooooooooo..........X", " ...........oooooooooo...........X", " .............oooooo.............X", " ..............oooo..............X", " .............oooooo.............X", " .............oooooo.............X", " ............oooooooo............X", " ............oooooooo............X", " ...........oooooooooo...........X", " ...........oooooooooo...........X", " ..........oooooooooooo..........X", " ..........oooooooooooo..........X", " .........oooooooooooooo.........X", " .........oooooooooooooo.........X", " ....o...oooooooooooooooo...o....X", " ....oo..oooooooooooooooo..oo....X", " ....oo.oooooooooooooooooo.oo....X", " ....oooooooooooooooooooooooo....X", " ....oooooooooooooooooooooooo....X", " ....oooooooooooooooooooooooo....X", " ....oooooooooooooooooooooooo....X", " ....oooooooooooooooooooooooo....X", " ....oooooooooooooooooooooooo....X", " ....oooooooooooooooooooooooo....X", " ................................X", " ................................X", " ................................X", " ................................X", " XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX"}; static char * tiles36[] = { "34 34 4 1", " c orange1", ". c orange3", "X c orange4", "o c gold", " ", " ................................X", " ................................X", " ................................X", " ................................X", " ..........oooooooooooo..........X", " ...........oooooooooo...........X", " .............oooooo.............X", " ..............oooo..............X", " .............oooooo.............X", " .............oooooo.............X", " ............oooooooo............X", " ............oooooooo............X", " ...........oooooooooo...........X", " ...........oooooooooo...........X", " ..........oooooooooooo..........X", " ..........oooooooooooo..........X", " .........oooooooooooooo.........X", " .........oooooooooooooo.........X", " ....o...oooooooooooooooo...o....X", " ....oo..oooooooooooooooo..oo....X", " ....oo.oooooooooooooooooo.oo....X", " ....oooooooooooooooooooooooo....X", " ....oooooooooooooooooooooooo....X", " ....oooooooooooooooooooooooo....X", " ....oooooooooooooooooooooooo....X", " ....oooooooooooooooooooooooo....X", " ....oooooooooooooooooooooooo....X", " ....oooooooooooooooooooooooo....X", " ................................X", " ................................X", " ................................X", " ................................X", " XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX"};