#define shootmask_width 16 #define shootmask_height 16 static char shootmask_bits[] = { 0xe0, 0x03, 0xd8, 0x0f, 0xb4, 0x19, 0x8a, 0x21, 0x86, 0x61, 0x85, 0x41, 0x83, 0xc1, 0xff, 0xff, 0xff, 0xff, 0x83, 0xc1, 0x82, 0xa1, 0x86, 0x61, 0x84, 0x51, 0x98, 0x2d, 0xf0, 0x1b, 0xc0, 0x07};