/* * XEvil(TM) Copyright (C) 1994,2000 Steve Hardt and Michael Judge * http://www.xevil.com * satan@xevil.com * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or (at * your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program, the file "gpl.txt"; if not, write to the Free * Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA * 02111-1307, USA, or visit http://www.gnu.org. */ #if X11 #include "gen_xpm/chainsaw/chainsaw_0.xpm" #include "gen_xpm/chainsaw/chainsaw_0b.xpm" #include "gen_xpm/chainsaw/chainsaw_0c.xpm" #include "gen_xpm/chainsaw/chainsaw_1.xpm" #include "gen_xpm/chainsaw/chainsaw_7.xpm" #include "gen_xpm/chainsaw/chainsaw_7b.xpm" #include "gen_xpm/chainsaw/chainsaw_1b.xpm" #include "gen_xpm/chainsaw/chainsaw_1c.xpm" #include "gen_xpm/chainsaw/chainsaw_4.xpm" #include "gen_xpm/chainsaw/chainsaw_4b.xpm" #include "gen_xpm/chainsaw/chainsaw_5.xpm" #include "gen_xpm/chainsaw/chainsaw_5b.xpm" #endif Size Chainsaw::get_size_max() { return context.weaponContext.itemContext.fallingContext.movingContext.physicalContext.sizeMax; } PhysicalP Chainsaw::create(void *,WorldP w,LocatorP l,const Pos &pos) { PhysicalP ret = new Chainsaw(w,l,pos); assert(ret); return ret; } static void chainsaw_get_item_info(Boolean &isItem,Boolean &isWeapon, CMN_BITS_ID &iconId) { isItem = True; isWeapon = True; #if WIN32 iconId = IDB_CHAINSAW25; #endif #if X11 iconId = 0; #endif } CutterXdata Chainsaw::xdata; const CutterContext Chainsaw::context = { /** CutterContext **/ 40, /* damage */ /* offsets */ {{8,-3},{-8,-3},{9,-1},{-9,-1},{-1,-15},{1,-3}, {0,-14}, {0,14},{0,-14}, {13,-2}, {13,-2},{-13,-2}, {0,14}, {0,14},{0,-14}, {14,-1}, {14,-1},{-14,-1}, {0,-15}, {0,16},{0,-15}, {0,-15},{0,15}, {8,-3},{-8,-3}, }, SoundNames::CHAINSAW_SOUND, { /** WeaponContext **/ 0, /*weapon sound*/ { /** ItemContext **/ True, /* persists */ 800, /* coolness */ 0, /*item use sound */ { /** FallingContext **/ {/** MovingContext **/ #if WIN32 RGB(0,0,0)/*"black"*/,FALSE, RGB(192,192,192)/*"gray70"*/,TRUE, #endif #if X11 "black",False, "gray70",True, #endif /* animMax */ {3,3,3,3,2,2, 2, 2,2, 3, 3,3, 2, 2,2, 3, 3,3, 2, 2,2, 2,2, 3,3, 1, /* unheldAnimNum */ }, /* sizes */ {{19,9},{19,9},{19,9},{19,9},{9,19},{6,9}, {9,19}, {9,19},{9,19}, {19,9}, {19,9},{19,9}, {9,19}, {9,19},{9,19}, {19,9}, {19,9},{19,9}, {9,19}, {9,19},{9,19}, {9,19},{9,19}, {19,9},{19,9}, {19,9}, /* unheldSize */ }, /* offsets */ {{0}}, /* pixmapBits */ // Not worth the trouble to make the rotations/reflections // auto-generated, e.g. PH_AUTO_GEN {{CMN_ID(chainsaw_0,IDB_CHAINSAW25), CMN_ID(chainsaw_0b,IDB_CHAINSAW25B), CMN_ID(chainsaw_0c,IDB_CHAINSAW25C)}, {CMN_ID(chainsaw_1,IDB_CHAINSAW33), CMN_ID(chainsaw_1b,IDB_CHAINSAW33B), CMN_ID(chainsaw_1c,IDB_CHAINSAW33C)}, {CMN_ID(chainsaw_0,IDB_CHAINSAW25), CMN_ID(chainsaw_0b,IDB_CHAINSAW25B), CMN_ID(chainsaw_0c,IDB_CHAINSAW25C)}, {CMN_ID(chainsaw_1,IDB_CHAINSAW33), CMN_ID(chainsaw_1b,IDB_CHAINSAW33B), CMN_ID(chainsaw_1c,IDB_CHAINSAW33C)}, {CMN_ID(chainsaw_4,IDB_CHAINSAW37), CMN_ID(chainsaw_4b,IDB_CHAINSAW37B)}, {CMN_ID(chainsaw_5,IDB_CHAINSAW5), CMN_ID(chainsaw_5b,IDB_CHAINSAW5B)}, /* _r */ {CMN_ID(chainsaw_4,IDB_CHAINSAW37), CMN_ID(chainsaw_4b,IDB_CHAINSAW37B)}, {CMN_ID(chainsaw_4,IDB_CHAINSAW29), CMN_ID(chainsaw_4b,IDB_CHAINSAW29B)}, {CMN_ID(chainsaw_4,IDB_CHAINSAW37), CMN_ID(chainsaw_4b,IDB_CHAINSAW37B)}, /* _dn */ {CMN_ID(chainsaw_0,IDB_CHAINSAW25), CMN_ID(chainsaw_0b,IDB_CHAINSAW25B), CMN_ID(chainsaw_0c,IDB_CHAINSAW25C)}, {CMN_ID(chainsaw_0,IDB_CHAINSAW25), CMN_ID(chainsaw_0b,IDB_CHAINSAW25B), CMN_ID(chainsaw_0c,IDB_CHAINSAW25C)}, {CMN_ID(chainsaw_1,IDB_CHAINSAW33), CMN_ID(chainsaw_1b,IDB_CHAINSAW33B), CMN_ID(chainsaw_1c,IDB_CHAINSAW33C)}, /* _l */ {CMN_ID(chainsaw_4,IDB_CHAINSAW29), CMN_ID(chainsaw_4b,IDB_CHAINSAW29B)}, {CMN_ID(chainsaw_4,IDB_CHAINSAW29), CMN_ID(chainsaw_4b,IDB_CHAINSAW29B)}, {CMN_ID(chainsaw_4,IDB_CHAINSAW37), CMN_ID(chainsaw_4b,IDB_CHAINSAW37B)}, /* _up */ {CMN_ID(chainsaw_0,IDB_CHAINSAW25), CMN_ID(chainsaw_0b,IDB_CHAINSAW25B), CMN_ID(chainsaw_0c,IDB_CHAINSAW25C)}, {CMN_ID(chainsaw_0,IDB_CHAINSAW25), CMN_ID(chainsaw_0b,IDB_CHAINSAW25B), CMN_ID(chainsaw_0c,IDB_CHAINSAW25C)}, {CMN_ID(chainsaw_1,IDB_CHAINSAW33), CMN_ID(chainsaw_1b,IDB_CHAINSAW33B), CMN_ID(chainsaw_1c,IDB_CHAINSAW33C)}, /* _climb and _air */ {CMN_ID(chainsaw_4,IDB_CHAINSAW37), CMN_ID(chainsaw_4b,IDB_CHAINSAW37B)}, {CMN_ID(chainsaw_7,IDB_CHAINSAW29), CMN_ID(chainsaw_7b,IDB_CHAINSAW29B)}, {CMN_ID(chainsaw_4,IDB_CHAINSAW37), CMN_ID(chainsaw_4b,IDB_CHAINSAW37B)}, {CMN_ID(chainsaw_4,IDB_CHAINSAW37), CMN_ID(chainsaw_4b,IDB_CHAINSAW37B)}, {CMN_ID(chainsaw_7,IDB_CHAINSAW29), CMN_ID(chainsaw_7b,IDB_CHAINSAW29B)}, {CMN_ID(chainsaw_0,IDB_CHAINSAW25), CMN_ID(chainsaw_0b,IDB_CHAINSAW25B), CMN_ID(chainsaw_0c,IDB_CHAINSAW25C)}, {CMN_ID(chainsaw_1,IDB_CHAINSAW33), CMN_ID(chainsaw_1b,IDB_CHAINSAW33B), CMN_ID(chainsaw_1c,IDB_CHAINSAW33C)}, /* unheldPixmapBits */ {CMN_ID(chainsaw_0,IDB_CHAINSAW25)}, }, /* maskBits */ {{0}}, { /** PhysicalContext **/ 200, /* health */ 1000, /* mass */ A_Chainsaw, /* classId */ "chainsaw", /* clas */ False, /* transmogifyTarget */ False, /* doppelUser */ False, /* potentialHuman */ False, /* potentialEnemy */ 0, /* enemyWeight */ True, /* potentialWeapon */ False, /* potentialOtherItem */ .0002f, /* objectWorldPercent */ 0, /* levelMaxTimes */ {19,19}, /* sizeMax */ Chainsaw::create, /* create */ False, /* statsCreations */ False, /* statsUses */ False, /* statsDeaths */ NULL, /* get_stats */ NULL, /* arg */ Chainsaw::init_x, /* init_x */ Chainsaw::create_from_stream, /* create_from_stream */ chainsaw_get_item_info, /* get_item_info */ }, True, /* hiRes */ 0, /* offsetGenerator */ 0, /* transformOverride */ True, /* useXPM */ }, }, }, }, };