XJumpX*keyUp: Up XJumpX*keyDown: Down XJumpX*keyLeft: Left XJumpX*keyRight: Right XJumpX*keyTrig1: space XJumpX*keyTrig2: n XJumpX*keyTrig3: x XJumpX*keyTrig4: c XJumpX*keyPause: p XJumpX*font: -adobe-*-*-*-*-*-24-*-*-*-*-*-*-* XJumpX*foreground: white XJumpX*background: black XJumpX*borderColor: white XJumpX*defaultDistance: 16 XJumpX*borderWidth: 0 XJumpX*title.horizDistance: 64 XJumpX*scLabel.label: Floor XJumpX*scLabel.fromHoriz: title XJumpX*scLabel.vertDistance: 48 XJumpX*scLabel.horizDistance: 32 XJumpX*score.fromVert: scLabel XJumpX*score.fromHoriz: title XJumpX*score.vertDistance: 4 XJumpX*score.horizDistance: 64 XJumpX*gameover.label: Game Over XJumpX*gameover.fromVert: board XJumpX*gameover.horizDistance: 200 XJumpX*gameover.vertDistance: 96 XJumpX*gameover.foreground: white XJumpX*gameover.background: blue XJumpX*gameover.borderColor: navy XJumpX*gameover.borderWidth: 4 XJumpX*pause.label: Pause XJumpX*pause.fromVert: board XJumpX*pause.horizDistance: 224 XJumpX*pause.vertDistance: 96 XJumpX*pause.foreground: white XJumpX*pause.background: blue XJumpX*pause.borderColor: navy XJumpX*pause.borderWidth: 4 XJumpX*scr.fromVert: board XJumpX*scr.borderWidth: 0 XJumpX*record_v.fromVert: board XJumpX*record_v.allowVert: True XJumpX*record_v.allowHoriz: True XJumpX*record_v*borderWidth: 1 XJumpX*record.font: -adobe-*-*-r-*-*-12-*-*-*-m-*-*-* XJumpX*message.fromVert: scr XJumpX*message.foreground: green XJumpX*message.font: -adobe-*-*-r-*-*-20-*-*-*-*-*-*-* XJumpX*message.justify: center