HISTORY - Koules/2 for OS/2 Warp + DIVE BETA 1 Internal version - really did some amazing crashes, e.g. really screwed up my desktop colors. :-) BETA 2 Feb.12 - 1996 - Fisrt public release. BETA 2.1 Feb.14 - 1996 - Fixed a bug with 256 colors and FSDive. - Removed F1 & F3 shortcuts from the Options menu, as these will crash OS/2 when running Full-Screen. - Added define for version in Makefile. - WaitRetrace() defined as vga_waitretrace() didn't notice any differences. BETA 3 Feb 15 - 1996 - First attempt for sound support with MMPM/2 BETA 3.1 Feb 16 - 1996 - Fixed sound, so it seems stable :-) - Re-arranged the toplevel menus + submenus - The chances that you'll end up with garbage on the screen when killig Koules, is now much lesser than before. - Refixed the FSDive problem on 256 colors display. - Cheated a little with the screen buffers - now the game actually is playable in 640x480 mode.. :-) - Now you can quit the game, when in FSDive mode. BETA 3.2 Feb 23 - 1996 - Tried another fix for avoiding garbage after quit'ing the game. - Even more PM code has been moved into DVGALib. - Discovered the problem with the latest beta of DIVE.DLL. - Full mouse support, even when window is resized and in FSDive mode. - Rename the .exe back to koules.exe BETA 3.3 - Fixed the 256 colors code. (I hope) BETA 3.4 - Changed the sound code a little. - Now Koules/2 uses the .RAW files, instead of converted .WAV