#ifdef NETSUPPORT #ifndef SERVER_H #define SERVER_H void init_server (void); void server_loop (void); void ssend (int client, unsigned char *message, int size); void ssendbegining (int client, unsigned char *message, int size); void ssendall (unsigned char *message, int size); void ssendallr (unsigned char *message, int size); void ssendreliable (int client, unsigned char *message, int size); void ssendallreliable (unsigned char *message, int size); void Quit (char *text); void SEffect (int n, int nos); void Outro (); void Explosion (int x, int y, int type, int letter, int n); void CreatorsPoints (int radius, int x, int y, int color); /*extern struct control { int type; double jx, jy; int mx, my; int mask; } controls[5]; */ extern char acceled[5]; extern int serverstartlevel; extern int serverdifficulty; extern int servergameplan; #endif #endif