v.1.0.0 : first version of xlaby v.1.0.1 : changed rand() to random() (didn't work except on Linux where one is an alias for the other) v.1.0.2 : used a loop to grab pointer v.1.1.0 : introduced --quantum, --discover and --blind v.1.1.1 : use a specific mouse cursor rather than the default (which is not always well adapted) v.1.2.0 : introduced the flood maze v.1.3.0 : introduced maze size options v.1.4.0 : introduced the chain maze (Peter's idea) v.1.4.1 : corrected a bug in flood and chain algorithms v.1.4.2 : better handling of colors (still not very satisfactory) v.1.5.0 : introduced --noplay mode and the possibility of suspending the game (certain bugs still have to be corrected) v.1.5.1 : used VisibilityNotify events to make sure window stays in view while pointer is being grabbed; also stopped grabbing the pointer just because it enters the window (have to type instead) v.1.6.0 : something was added, and then taken out - so the changes are very small v.1.6.1 : now works correctly in color depths other than 8 v.1.6.2 : now we use XKeycodeToKeysym() rather than XGetKeyboardMapping() v.2.0.0 : - now comes in tar.gz format, with a makefile and man page - chain maze is now the default - return code indicates whether maze was solved - corrected a few minor bugs in size computations v.2.0.1 : corrected a few typos and augmented the man page; added the space key and the possibility to specify the window position