////////////////////////////////////////////////////////////////////// // XLogical - A puzzle game // // Copyright (C) 2000 Neil Brown, Tom Warkentin // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free Software Foundation; either version 2 // of the License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. // or at the website: http://www.gnu.org // //////////////////////////////////////////////////////////////////////// #ifndef EXCEPTION_H #define EXCEPTION_H // Language Includes #include using namespace std; #define CatchEx(aEx) catch( CXLException aEx ) #define ThrowEx(aError) throw CXLException(aError,__FILE__,__LINE__) class CXLException { public: CXLException( const string &aError, const string &aFile, const unsigned long aLine ); virtual ~CXLException( void ); // 'get' functions const string & Error( void ); const string & File( void ); const unsigned long Line( void ); // 'set' functions void SetError( const string &aError ); void SetFile( const string &aFile ); void SetLine( const unsigned long aLine ); // friends friend ostream & operator << ( ostream &os, CXLException &e ); protected: private: CXLException( void ); string fError; string fFile; unsigned long fLine; }; #endif // $Id: exception.h,v 1.6 2003-03-11 08:31:43 tom Exp $ // // $Log: exception.h,v $ // Revision 1.6 2003-03-11 08:31:43 tom // fixed g++ 3.2.3 compilation errors // // Revision 1.5 2001/02/17 07:18:21 tom // got xlogical working in windows finally - with the following limitations: // - music is broken (disabled in this checkin) // - no user specified mod directories for in game music // - high scores will be saved as user "nobody" // // Revision 1.4 2001/02/16 20:59:52 tom // did some WIN32 porting work on the code... just a few more files to go. // // Revision 1.3 2001/01/20 17:32:26 brown // Working toward Windows integration // // Revision 1.2 2000/10/06 19:29:04 brown // Added autoconf stuff // Added GPL header to files // Added WON scroller // Added GPL to about screen // // Revision 1.1.1.1 2000/09/28 02:17:52 tom // imported sources // // Revision 1.3 1999/12/25 08:18:33 tom // Added "Id" and "Log" CVS keywords to source code. //