XCOMM ===================================================================== XCOMM Imakefile - xmemory v3.6 - Helmut.Hoenig@hub.de - July 3, 1996 XCOMM ===================================================================== XCOMM Default font pattern to be used when creating letter or smiley tiles FONT_DEFAULT = \"-bitstream-charter-bold-r-*\" XCOMM where to search for data-files, when not found in current dir XMEMORYDIR = \"${LIBDIR}/xmemory\" XCOMM set the compiler that you like, XCOMM gcc should suit, since the libraries are not needed. CXX ?= c++ XCOMM ####################################################################### SRCS = board.C color.C font.C port.C tile.C xmemory.C \ gif_image.C color_mapper.C mem_image.C LOCAL_LIBRARIES = $(XLIB) OBJS = board.o color.o font.o port.o tile.o xmemory.o \ gif_image.o color_mapper.o mem_image.o xmemory: $(OBJS) $(DEPLIBS) $(RM) $@ $(CXX) -o $@ $(OBJS) $(LDOPTIONS) $(LOCAL_LIBRARIES) $(LDLIBS) $(EXTRA_LOAD_FLAGS) ComplexCplusplusProgramTarget(xmemory) DependTarget() CleanTarget() xmemory.o: $(CXX) $(CXXFLAGS) -DDATA_DIRECTORY=$(XMEMORYDIR) -DFONT_DEFAULT=$(FONT_DEFAULT) -c xmemory.C -o $@ .C.o: $(CXX) $(CXXFLAGS) -c $< -o $@