#ifndef __pac_h_ #define __pac_h_ void pacexit(char *); //exit routine void pacwarning(char *);//warning routine void writetext(); //just draw text //number of ghosts and initial coodinates for all #define GHOSTS 4 #define GHOST1X 15 #define GHOST1Y 9 #define GHOST2X 17 #define GHOST2Y 9 #define GHOST3X 15 #define GHOST3Y 11 #define GHOST4X 17 #define GHOST4Y 11 #define PACX 16 #define PACY 17 #define BONUSX 16 #define BONUSY 15 #define LEVELS 16 #define SUPERTIME 50 //the time pacman is super after eating superfood #define DEADTIME 25 //the time a ghost stays dead #define BONUSTIME 50 //the time the bonus is available #define FOODSCORE 10 //the score you get for eating food #define GHOSTSCORE 100 //the score you get for the first ghost you eat #define BONUSSCORE 1000 //the score you get when you eat each bonuspoint //change my name and you will be sued!!!!!!!!!!!!!!!!!!!!!!!!!! #define PACTITLE "Pacman v. 1.0 (1995.07.18) \xa9 1995 by Roar Thron\xe6s" // Copyright 1995 by Roar Thronaes #endif