The Rules Of Blue Moon ====================== Blue Moon uses a standard 52-card deck (no jokers). To begin the game the deck is shuffled, then dealt face-up, one card at a time, into four rows of thirteen cards each (using all the cards). Then, the aces are moved to the left of the rows, one on every row, creating a tableau of fourteen by four cards with four randomly placed empty spaces. The object of the game is to build a sequence of cards on the aces, in ascending order. This is done by moving cards to empty slots. A card may only be moved into an empty space if it's the same suit as, and the next in rank of the card immediately left of the space. (This means no cards may be placed to the right of a king.) When the game is stuck, the cards that aren't in a sequence built from an ace can be removed, reshuffled and then played onto the tableau again, leaving an empty space to the right of each existing sequence, making fourteen spaces on each row again. The game is won if all four sequences are completed. The scoring is simple: two points for each card that is connected to a sequence, and an extra point for each complete sequence, making a total of a hundred points, and a deduction of ten points for every deal.