# Microsoft Developer Studio Project File - Name="XPilot" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Application" 0x0101 CFG=XPilot - Win32 Release !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "xpilot.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "xpilot.mak" CFG="XPilot - Win32 Release" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "XPilot - Win32 Release" (based on "Win32 (x86) Application") !MESSAGE "XPilot - Win32 Debug" (based on "Win32 (x86) Application") !MESSAGE "XPilot - Win32 ReleasePentium" (based on "Win32 (x86) Application") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "" # PROP Scc_LocalPath "" CPP=cl.exe MTL=midl.exe RSC=rc.exe !IF "$(CFG)" == "XPilot - Win32 Release" # PROP BASE Use_MFC 6 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir ".\Release" # PROP BASE Intermediate_Dir ".\Release" # PROP BASE Target_Dir "" # PROP Use_MFC 6 # PROP Use_Debug_Libraries 0 # PROP Output_Dir ".\Release" # PROP Intermediate_Dir ".\Release" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /Yu"stdafx.h" /c # ADD CPP /nologo /MD /W3 /GX /I "..\..\common" /I "..\..\common\NT" /I "..\..\..\zlib\include" /D "NDEBUG" /D "_MBCS" /D "WIN32" /D "_WINDOWS" /D "_AFXDLL" /D "X_SOUND" /D PAINT_FREE=0 /FR /FD /c # 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ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /I "..\..\common" /I "..\..\common\NT" /I "..\..\..\zlib\include" /D "_DEBUG" /D "_MEMPOD" /D "WIN32" /D "_WINDOWS" /D "_AFXDLL" /D "X_SOUND" /D PAINT_FREE=0 /FR /FD /c # SUBTRACT CPP /YX /Yc /Yu # ADD BASE MTL /nologo /D "_DEBUG" /win32 # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 # ADD BASE RSC /l 0x409 /d "_DEBUG" /d "_AFXDLL" # ADD RSC /l 0x409 /d "_DEBUG" /d "_AFXDLL" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 /nologo /subsystem:windows /debug /machine:I386 # ADD LINK32 winmm.lib d:\xpilotbuild\zlib\lib\zdll.lib /nologo /subsystem:windows /debug /machine:I386 # SUBTRACT LINK32 /pdb:none !ELSEIF "$(CFG)" == "XPilot - Win32 ReleasePentium" # PROP BASE Use_MFC 6 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir ".\XPilot__" # PROP BASE Intermediate_Dir ".\XPilot__" # PROP BASE Target_Dir "" # PROP Use_MFC 6 # PROP Use_Debug_Libraries 0 # PROP Output_Dir ".\XPilot__" # PROP Intermediate_Dir ".\XPilot__" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /MD /W3 /GX /Zd /O2 /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /D "x_BETAEXPIRE" /FR /c # SUBTRACT BASE CPP /YX /Yc /Yu # ADD CPP /nologo /G5 /MD /W3 /GX /Zd /O2 /I "..\..\common" /I "..\..\common\NT" /I "..\..\..\..\zlib" /D "NDEBUG" /D "_MBCS" /D "x_BETAEXPIRE" /D "WIN32" /D "_WINDOWS" /D "_AFXDLL" /D "X_SOUND" /D PAINT_FREE=0 /D "ZLIB_DLL" /FR /FD /c # SUBTRACT CPP /YX /Yc /Yu # ADD BASE MTL /nologo /D "NDEBUG" /win32 # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32 # ADD BASE RSC /l 0x409 /d "NDEBUG" /d "_AFXDLL" # ADD RSC /l 0x409 /d "NDEBUG" /d "_AFXDLL" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 /nologo /subsystem:windows /map /machine:I386 /out:"Release/XPilotNT.exe" # ADD LINK32 winmm.lib d:\xpilotbuild\zlib\lib\zdll.lib /nologo /subsystem:windows /map /machine:I386 /out:".\Release\XPilot.exe" # Begin Special Build Tool SOURCE="$(InputPath)" PostBuild_Cmds=copy Release\XPilot.exe c:\XPilot # 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