/* * XPilotNG/SDL, an SDL/OpenGL XPilot client. * * Copyright (C) 2003-2004 Juha Lindström * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include #include #include /* needed by some server specific function in socklib.c */ HWND notifyWnd; /* these are not used by the SDL client */ /* but they are referred by the common windows code */ int ThreadedDraw; BOOL drawPending; int RadarDivisor; struct { HANDLE eventNotDrawing; } dinfo; /* SDL client does not use MFC crap */ void _Trace(char *fmt, ...) { va_list ap; va_start(ap, fmt); vprintf(fmt, ap); va_end(ap); } void Progress(char *fmt, ...) {} void MarkPlayersForRedraw(void) {}