/* * XPilot NG, a multiplayer space war game. * * Copyright (C) 1991-2001 by * * Bjørn Stabell * Ken Ronny Schouten * Bert Gijsbers * Dick Balaska * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef PAINTDATA_H #define PAINTDATA_H /* need u_byte */ #ifndef TYPES_H #include "types.h" #endif extern void Rectangle_start(void); extern void Rectangle_end(void); extern int Rectangle_add(int color, int x, int y, int width, int height); extern void Arc_start(void); extern void Arc_end(void); extern int Arc_add(int color, int x, int y, int width, int height, int angle1, int angle2); extern int Arc_add_rgb(unsigned long color, /* Used if fullColor is on. */ int fallback_color, /* Used if fullColor is off. */ int x, int y, int width, int height, int angle1, int angle2); extern void Segment_start(void); extern void Segment_end(void); extern int Segment_add(int color, int x_1, int y_1, int x_2, int y_2); #endif