/* * XPilot NG, a multiplayer space war game. * * Copyright (C) TODO Erik Andersson * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef CLIENTRANK_H #define CLIENTRANK_H 1 extern char clientname[16]; /*assigned in xpilot.c :( */ extern char clientRankFile[PATH_MAX]; extern char clientRankHTMLFile[PATH_MAX]; extern char clientRankHTMLNOJSFile[PATH_MAX]; typedef struct ScoreNode { char nick[16]; int timestamp; unsigned short kills; unsigned short deaths; } ScoreNode; void Init_saved_scores(void); void Print_saved_scores(void); void Paint_baseInfoOnMap(int x, int y); void Add_rank_Kill(char *nick); void Add_rank_Death(char *nick); int Get_kills(char *nick); int Get_deaths(char *nick); #endif