/* * XPilot NG, a multiplayer space war game. * * Copyright (C) 1991-2001 by * * Bjørn Stabell * Ken Ronny Schouten * Bert Gijsbers * Dick Balaska * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef XPCONFIG_H #define XPCONFIG_H #ifdef _WINDOWS # /* kps - what about this ???? */ # undef CONF_DATADIR # define CONF_DATADIR "lib/" #endif #ifndef CONF_DATADIR # error "CONF_DATADIR NOT DEFINED. GIVING UP." #endif #ifndef CONF_LOCALGURU # define CONF_LOCALGURU PACKAGE_BUGREPORT #endif #ifndef CONF_DEFAULT_MAP # define CONF_DEFAULT_MAP "ndh.xp2" #endif #ifndef CONF_MAPDIR # define CONF_MAPDIR CONF_DATADIR "maps/" #endif #ifndef CONF_TEXTUREDIR # define CONF_TEXTUREDIR CONF_DATADIR "textures/" #endif #ifndef CONF_SOUNDDIR # define CONF_SOUNDDIR CONF_DATADIR "sound/" #endif #ifndef CONF_FONTDIR # define CONF_FONTDIR CONF_DATADIR "fonts/" #endif #ifndef CONF_DEFAULTS_FILE_NAME # define CONF_DEFAULTS_FILE_NAME CONF_DATADIR "defaults.txt" #endif #ifndef CONF_PASSWORD_FILE_NAME # define CONF_PASSWORD_FILE_NAME CONF_DATADIR "password.txt" #endif /* not used currently */ #ifndef CONF_PLAYER_PASSWORDS_FILE_NAME # define CONF_PLAYER_PASSWORDS_FILE_NAME CONF_DATADIR "player_passwords.txt" #endif #ifndef CONF_ROBOTFILE # define CONF_ROBOTFILE CONF_DATADIR "robots.txt" #endif #ifndef CONF_SERVERMOTDFILE # define CONF_SERVERMOTDFILE CONF_DATADIR "servermotd.txt" #endif #ifndef CONF_LOCALMOTDFILE # define CONF_LOCALMOTDFILE CONF_DATADIR "localmotd.txt" #endif #ifndef CONF_LOGFILE # define CONF_LOGFILE CONF_DATADIR "log.txt" #endif #ifndef CONF_SOUNDFILE # define CONF_SOUNDFILE CONF_SOUNDDIR "sounds.txt" #endif #ifndef CONF_SHIP_FILE # define CONF_SHIP_FILE CONF_DATADIR "shipshapes.txt" #endif #ifndef _WINDOWS # ifdef DEBUG # define D(x) x ; fflush(stdout); # else # define D(x) # endif #else /* _WINDOWS */ # ifdef _DEBUG # define DEBUG 1 # define D(x) x # else # define D(x) # endif #endif /* _WINDOWS */ /* * Uncomment this if your machine doesn't use * two's complement negative numbers. */ /* #define MOD2(x, m) mod(x, m) */ /* * The following macros decide the speed of the game and * how often the server should draw a frame. (Hmm...) */ #define CONF_UPDATES_PR_FRAME 1 /* * If COMPRESSED_MAPS is defined, the server will attempt to uncompress * maps on the fly (but only if neccessary). CONF_ZCAT_FORMAT should produce * a command that will unpack the given .gz file to stdout (for use in popen). * CONF_ZCAT_EXT should define the proper compressed file extension. */ #ifndef _WINDOWS # define CONF_COMPRESSED_MAPS #else /* Couldn't find a popen(), also compress and gzip don't exist. */ # undef CONF_COMPRESSED_MAPS #endif #define CONF_ZCAT_EXT ".gz" #define CONF_ZCAT_FORMAT "gzip -d -c < %s" /* * Windows doesn't play with stdin/out well at all... * So for the client i route the "debug" printfs to the debug stream * The server gets 'real' messages routed to the messages window */ #ifdef _WINDOWS # ifdef _XPILOTNTSERVER_ # define xpprintf xpprintfW /* # define xpprintf _Trace */ # endif #endif /* * XPilot on Windows does lots of double to int conversions. So we have: * warning C4244: 'initializing' : conversion from 'double ' to 'int ', * possible loss of data a million times. I used to fix each warning * added by the Unix people, but this makes for harder to read code (and * was tiring with each patch) */ #ifdef _WINDOWS # pragma warning (disable : 4244 4761) #endif void Conf_print(void); char *Conf_datadir(void); char *Conf_defaults_file_name(void); char *Conf_password_file_name(void); char *Conf_player_passwords_file_name(void); char *Conf_mapdir(void); char *Conf_fontdir(void); char *Conf_default_map(void); char *Conf_servermotdfile(void); char *Conf_localmotdfile(void); char *Conf_logfile(void); char *Conf_ship_file(void); char *Conf_texturedir(void); char *Conf_sounddir(void); char *Conf_soundfile(void); char *Conf_localguru(void); char *Conf_robotfile(void); char *Conf_zcat_ext(void); char *Conf_zcat_format(void); #endif /* XPCONFIG_H */