/* * XPilot NG, a multiplayer space war game. * * Copyright (C) 1991-2001 by * * Bjørn Stabell * Ken Ronny Schouten * Bert Gijsbers * Dick Balaska * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "xpcommon.h" void *xp_safe_malloc(size_t size) { void *p; p = (void *) malloc(size); if (p == NULL) fatal("Not enough memory."); return p; } void *xp_safe_realloc(void *oldptr, size_t size) { void *p; p = (void *) realloc(oldptr, size); if (p == NULL) fatal("Not enough memory."); return p; } void *xp_safe_calloc(size_t nmemb, size_t size) { void *p; p = (void *) calloc(nmemb, size); if (p == NULL) fatal("Not enough memory."); return p; } void xp_safe_free(void *p) { if (p) free(p); }