/* $Id: UrlWidget.cpp,v 5.1 2001/05/19 10:11:58 bertg Exp $ * * XPilot, a multiplayer gravity war game. Copyright (C) 1991-2001 by * * Bjørn Stabell * Ken Ronny Schouten * Bert Gijsbers * Dick Balaska * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ /***************************************************************************\ * UrlWidget.cpp - Display an Url (blue underlined) * * * \***************************************************************************/ #include "stdafx.h" #include "xpilots.h" #include "UrlWidget.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // UrlWidget UrlWidget::UrlWidget() { cursor = NULL; } UrlWidget::~UrlWidget() { } BEGIN_MESSAGE_MAP(UrlWidget, CStatic) //{{AFX_MSG_MAP(UrlWidget) ON_WM_SETCURSOR() //}}AFX_MSG_MAP END_MESSAGE_MAP() /////////////////////////////////////////////////////////////////////////////// // UrlWidget message handlers BOOL UrlWidget::OnSetCursor(CWnd* pWnd, UINT nHitTest, UINT message) { // TODO: Add your message handler code here and/or call default if (cursor == NULL) // No cursor handle - load our own { // Get the windows directory CString strWndDir; GetWindowsDirectory(strWndDir.GetBuffer(MAX_PATH), MAX_PATH); strWndDir.ReleaseBuffer(); strWndDir += _T("\\winhlp32.exe"); // This retrieves cursor #106 from winhlp32.exe, which is a hand pointer HMODULE hModule = LoadLibrary(strWndDir); if (hModule) { HCURSOR hHandCursor = ::LoadCursor(hModule, MAKEINTRESOURCE(106)); if (hHandCursor) { cursor = CopyCursor(hHandCursor); SetCursor(cursor); } } FreeLibrary(hModule); } if (cursor) { ::SetCursor(cursor); return TRUE; } return FALSE; return CStatic::OnSetCursor(pWnd, nHitTest, message); }