/* main.h - xtron v1.1 header for main * * Copyright (C) 1995 Rhett D. Jacobs * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 1, or (at your option) * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. * * Last Modified: 16/4/95 */ #ifndef _MAIN_H #define _MAIN_H #include #include #include #include "wintype.h" #include "xtron.h" #include "resource.h" #include "xpm2pixmap.h" #define TOTAL_WIDTH 384 #define TOTAL_HEIGHT 512 #define WPIECE 8 #define HPIECE 8 #define WBOARD 128 #define HBOARD 128 #define WBUTTON1 96 #define HBUTTON1 32 #define WBUTTON2 192 #define HBUTTON2 32 #define WBUTTON3 384 #define HBUTTON3 32 extern struct Player p[2]; extern struct Board b; void ButtonEvent(XButtonEvent *pEvent); void KeyEvent(XKeyEvent *pEvent); void ExposeEvent(XExposeEvent *pEvent); Window set_window(int x, int y, int width, int height); void mapwindows(void); Pixmap set_icon(char *filen); int check_valid(int p_num, int x_inc, int y_inc); void think(int p_num); int game_update(void); void delay(int len); void restart_game(void); void open_windows(int argc, char **argv); void assign_bitmaps(void); void assign_keys(void); #endif