#define tile_width 32 #define tile_height 32 static unsigned char tile_bits[] = { 0x01, 0x00, 0x00, 0xc0, 0x02, 0x00, 0x00, 0xe0, 0x54, 0x55, 0x55, 0xf5, 0xa8, 0xaa, 0xaa, 0xea, 0x54, 0x55, 0x55, 0xf5, 0xa8, 0xaa, 0xaa, 0xea, 0x54, 0x55, 0x55, 0xf5, 0xa8, 0xaa, 0xaa, 0xea, 0x54, 0x55, 0x55, 0xf5, 0xa8, 0xaa, 0xaa, 0xea, 0x54, 0x55, 0x55, 0xf5, 0xa8, 0xaa, 0xaa, 0xea, 0x54, 0x55, 0x55, 0xf5, 0xa8, 0xaa, 0xaa, 0xea, 0x54, 0x55, 0x55, 0xf5, 0xa8, 0xaa, 0xaa, 0xea, 0x54, 0x55, 0x55, 0xf5, 0xa8, 0xaa, 0xaa, 0xea, 0x54, 0x55, 0x55, 0xf5, 0xa8, 0xaa, 0xaa, 0xea, 0x54, 0x55, 0x55, 0xf5, 0xa8, 0xaa, 0xaa, 0xea, 0x54, 0x55, 0x55, 0xf5, 0xa8, 0xaa, 0xaa, 0xea, 0x54, 0x55, 0x55, 0xf5, 0xa8, 0xaa, 0xaa, 0xea, 0x54, 0x55, 0x55, 0xf5, 0xa8, 0xaa, 0xaa, 0xea, 0x54, 0x55, 0x55, 0xf5, 0xfe, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff};