typedef union { char* str; int num; char chr; rc_font font; rc_game game; rc_colour col; stringlist* slist; } YYSTYPE; #define DEFAULT 257 #define INTERPRETER 258 #define REVISION 259 #define FONT 260 #define COLOURS 261 #define GAME 262 #define ROMAN 263 #define BOLD 264 #define ITALIC 265 #define FIXED 266 #define SYMBOLIC 267 #define GAMEDIR 268 #define SAVEDIR 269 #define SOUNDS 270 #define GRAPHICS 271 #define SIZE 272 #define ANTIALIAS 273 #define YES 274 #define NO 275 #define GAMEID 276 #define NUMBER 277 #define STRING 278 #define CHARACTER 279 extern YYSTYPE yylval;