#ifndef COIN_SBCYLINDERPLANEPROJECTOR_H #define COIN_SBCYLINDERPLANEPROJECTOR_H /**************************************************************************\ * * This file is part of the Coin 3D visualization library. * Copyright (C) 1998-2007 by Systems in Motion. All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * ("GPL") version 2 as published by the Free Software Foundation. * See the file LICENSE.GPL at the root directory of this source * distribution for additional information about the GNU GPL. * * For using Coin with software that can not be combined with the GNU * GPL, and for taking advantage of the additional benefits of our * support services, please contact Systems in Motion about acquiring * a Coin Professional Edition License. * * See http://www.coin3d.org/ for more information. * * Systems in Motion, Postboks 1283, Pirsenteret, 7462 Trondheim, NORWAY. * http://www.sim.no/ sales@sim.no coin-support@coin3d.org * \**************************************************************************/ #include class COIN_DLL_API SbCylinderPlaneProjector : public SbCylinderSectionProjector { typedef SbCylinderSectionProjector inherited; public: SbCylinderPlaneProjector(const float edgetol = 0.9f, const SbBool orienttoeye = TRUE); SbCylinderPlaneProjector(const SbCylinder & cyl, const float edgetol = 0.9f, const SbBool orienttoeye = TRUE); virtual SbProjector * copy(void) const; virtual SbVec3f project(const SbVec2f & point); virtual SbRotation getRotation(const SbVec3f & point1, const SbVec3f & point2); protected: SbRotation getRotation(const SbVec3f & point1, const SbBool tol1, const SbVec3f & point2, const SbBool tol2); }; #endif // !COIN_SBCYLINDERPLANEPROJECTOR_H