/**************************************************************************\ * * This file is part of the Coin 3D visualization library. * Copyright (C) 1998-2007 by Systems in Motion. All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * ("GPL") version 2 as published by the Free Software Foundation. * See the file LICENSE.GPL at the root directory of this source * distribution for additional information about the GNU GPL. * * For using Coin with software that can not be combined with the GNU * GPL, and for taking advantage of the additional benefits of our * support services, please contact Systems in Motion about acquiring * a Coin Professional Edition License. * * See http://www.coin3d.org/ for more information. * * Systems in Motion, Postboks 1283, Pirsenteret, 7462 Trondheim, NORWAY. * http://www.sim.no/ sales@sim.no coin-support@coin3d.org * \**************************************************************************/ /*! \class SoComposeMatrix SoCompose.h Inventor/engines/SoCompose.h \brief The SoComposeMatrix class is used to compose a matrix from miscellaneous transformations. \ingroup engines */ #include #include #include #include SO_ENGINE_SOURCE(SoComposeMatrix); /*! \var SoMFVec3f SoComposeMatrix::translation Input field with set of translation vectors for the output matrices. */ /*! \var SoMFRotation SoComposeMatrix::rotation Input field with set of rotations for the output matrices. */ /*! \var SoMFVec3f SoComposeMatrix::scaleFactor Input field with set of scale vectors for the output matrices. */ /*! \var SoMFRotation SoComposeMatrix::scaleOrientation Input field with set of scale orientations for the output matrices. */ /*! \var SoMFVec3f SoComposeMatrix::center Input field with set of center positions for the output matrices. */ /*! \var SoEngineOutput SoComposeMatrix::matrix (SoMFMatrix) A set of matrices calculated from the input fields. The matrices is calculated by the SbMatrix::setTransform() function. */ #ifndef DOXYGEN_SKIP_THIS // No need to document these. // Default constructor. SoComposeMatrix::SoComposeMatrix() { SO_ENGINE_INTERNAL_CONSTRUCTOR(SoComposeMatrix); SO_ENGINE_ADD_INPUT(translation, (0.0f, 0.0f, 0.0f)); SO_ENGINE_ADD_INPUT(rotation, (0.0f, 0.0f, 0.0f, 1.0f)); SO_ENGINE_ADD_INPUT(scaleFactor, (1.0f, 1.0f, 1.0f)); SO_ENGINE_ADD_INPUT(scaleOrientation, (0.0f, 0.0f, 0.0f, 1.0f)); SO_ENGINE_ADD_INPUT(center, (0.0f, 0.0f, 0.0f)); SO_ENGINE_ADD_OUTPUT(matrix,SoMFMatrix); } // Documented in superclass. void SoComposeMatrix::initClass() { SO_ENGINE_INTERNAL_INIT_CLASS(SoComposeMatrix); } // // private members // SoComposeMatrix::~SoComposeMatrix() { } // Documented in superclass. void SoComposeMatrix::evaluate() { int numTranslation = this->translation.getNum(); int numRotation = this->rotation.getNum(); int numScaleFactor = this->scaleFactor.getNum(); int numScaleOrientation = this->scaleOrientation.getNum(); int numCenter = this->center.getNum(); int numOut = numTranslation > numRotation? numTranslation:numRotation; int numOut2 = numScaleFactor>numScaleOrientation?numScaleFactor:numScaleOrientation; numOut2 = numOut2>numCenter?numOut2:numCenter; numOut = numOut>numOut2?numOut:numOut2; SO_ENGINE_OUTPUT(matrix,SoMFMatrix,setNum(numOut)); int i; for (i=0;itranslation[i]:this->translation[numTranslation-1]; const SbVec3f scaleFactorVal= iscaleFactor[i]:this->scaleFactor[numScaleFactor-1]; const SbVec3f centerVal=icenter[i]:this->center[numCenter-1]; const SbRotation rotationVal= irotation[i]:this->rotation[numRotation-1]; const SbRotation scaleOrientationVal= iscaleOrientation[i]:this->scaleOrientation[numScaleOrientation-1]; SbMatrix mat; mat.setTransform(translationVal,rotationVal,scaleFactorVal, scaleOrientationVal,centerVal); SO_ENGINE_OUTPUT(matrix,SoMFMatrix,set1Value(i,mat)); } } #endif // !DOXYGEN_SKIP_THIS