/**************************************************************************\ * * This file is part of the Coin 3D visualization library. * Copyright (C) 1998-2007 by Systems in Motion. All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * ("GPL") version 2 as published by the Free Software Foundation. * See the file LICENSE.GPL at the root directory of this source * distribution for additional information about the GNU GPL. * * For using Coin with software that can not be combined with the GNU * GPL, and for taking advantage of the additional benefits of our * support services, please contact Systems in Motion about acquiring * a Coin Professional Edition License. * * See http://www.coin3d.org/ for more information. * * Systems in Motion, Postboks 1283, Pirsenteret, 7462 Trondheim, NORWAY. * http://www.sim.no/ sales@sim.no coin-support@coin3d.org * \**************************************************************************/ /*! \class SoDecomposeRotation SoCompose.h Inventor/engines/SoCompose.h \brief The SoDecomposeRotation class is used to decompose a rotation into angle and axis. \ingroup engines */ #include #include #include #include #include SO_ENGINE_SOURCE(SoDecomposeRotation); /*! \var SoMFRotation SoDecomposeRotation::rotation Input rotations to decompose into axis + angle values. */ /*! \var SoEngineOutput SoDecomposeRotation::axis (SoMFVec3f) The axis settings of the input rotations. */ /*! \var SoEngineOutput SoDecomposeRotation::angle (SoMFFloat) The angle values of the input rotations. */ #ifndef DOXYGEN_SKIP_THIS // No need to document these. // Default constructor. SoDecomposeRotation::SoDecomposeRotation() { SO_ENGINE_INTERNAL_CONSTRUCTOR(SoDecomposeRotation); SO_ENGINE_ADD_INPUT(rotation, (0.0f, 0.0f, 0.0f, 1.0f)); SO_ENGINE_ADD_OUTPUT(axis, SoMFVec3f); SO_ENGINE_ADD_OUTPUT(angle, SoMFFloat); } // Documented in superclass. void SoDecomposeRotation::initClass() { SO_ENGINE_INTERNAL_INIT_CLASS(SoDecomposeRotation); } // // private members // SoDecomposeRotation::~SoDecomposeRotation() { } // Documented in superclass. void SoDecomposeRotation::evaluate() { int num = this->rotation.getNum(); SO_ENGINE_OUTPUT(axis,SoMFVec3f,setNum(num)); SO_ENGINE_OUTPUT(angle,SoMFFloat,setNum(num)); int i; float angleVal; SbVec3f axisVal; for (i = 0; i < num; i++) { this->rotation[i].getValue(axisVal,angleVal); SO_ENGINE_OUTPUT(axis,SoMFVec3f,set1Value(i,axisVal)); SO_ENGINE_OUTPUT(angle,SoMFFloat,set1Value(i,angleVal)); } } #endif // !DOXYGEN_SKIP_THIS